图鉴不本地化修改

xiyou_yueNanZhengshi
DESKTOP-MMO982B\User 2024-08-28 16:53:05 +08:00
parent 789e61b412
commit 230bba9a3d
2 changed files with 4 additions and 4 deletions

View File

@ -70,7 +70,7 @@ MonoBehaviour:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 5bc15caf97238fb46ac1de7142bfd252, type: 3} m_Sprite: {fileID: 21300000, guid: 262cdc808c574af41a1b376945ebf94e, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
@ -497,7 +497,7 @@ MonoBehaviour:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 3ac19261366a60e4f92969a08fbb0cfe, type: 3} m_Sprite: {fileID: 21300000, guid: 71431be42edc2c242b793a8c94e0624f, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
@ -3978,7 +3978,7 @@ MonoBehaviour:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 484f0fdfa95e2184f8f0bc0e33435752, type: 3} m_Sprite: {fileID: 21300000, guid: 2e0cd356c1abce844b24dd16bc5be13c, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1

View File

@ -316,7 +316,7 @@ function this:UpdateHeroInfoData()
--天赋 --天赋
self.talentObj:SetActive(true) self.talentObj:SetActive(true)
local talentBtnImage ="r_hero_tianfu_zh" -- heroStar == HeroManager.awakeNextStarIndex and "r_hero_tianfu2_zh" or "r_hero_tianfu1_zh" local talentBtnImage ="r_hero_tianfu" -- heroStar == HeroManager.awakeNextStarIndex and "r_hero_tianfu2_zh" or "r_hero_tianfu1_zh"
self.talentBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite(talentBtnImage) self.talentBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite(talentBtnImage)
local OpenPassiveSkillRules = heroStar >= HeroManager.awakeNextStarIndex and heroConFigData.Awaken or heroConFigData.OpenPassiveSkillRules local OpenPassiveSkillRules = heroStar >= HeroManager.awakeNextStarIndex and heroConFigData.Awaken or heroConFigData.OpenPassiveSkillRules
OpenPassiveSkillRules=GetPassiveByMaxStar(heroConFigData,OpenPassiveSkillRules) OpenPassiveSkillRules=GetPassiveByMaxStar(heroConFigData,OpenPassiveSkillRules)