设置界面修改

tcx_xiyou_solider
PC-202302260912\Administrator 2024-04-25 15:09:47 +08:00
parent 67607a97a6
commit 2349eb93f3
3 changed files with 7 additions and 7 deletions

View File

@ -17733,7 +17733,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &1094151485460785958 --- !u!224 &1094151485460785958
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -692,7 +692,7 @@ function this.BattleLogic()
end end
--this.hpBar.fillAmount=bossHp/curSoliderStageConfig.Hp --this.hpBar.fillAmount=bossHp/curSoliderStageConfig.Hp
this.SetHp(curSoliderStageConfig.Hp,bossHp,curSoliderStageConfig.HpNumber) this.SetHp(curSoliderStageConfig.Hp,bossHp,curSoliderStageConfig.HpNumber)
this.timeTxt.text=battleTime this.timeTxt.text=string.format("限时:%ss",battleTime)
this.hpTxt.text=bossHp this.hpTxt.text=bossHp
LogError("curSoliderStageConfig.Time===="..curSoliderStageConfig.Time.." curSoliderStageConfig.Hp=="..curSoliderStageConfig.Hp) LogError("curSoliderStageConfig.Time===="..curSoliderStageConfig.Time.." curSoliderStageConfig.Hp=="..curSoliderStageConfig.Hp)
local bossPos=Vector3.New(this.enemyPos.transform.position.x,this.enemyPos.transform.position.y+1,0) local bossPos=Vector3.New(this.enemyPos.transform.position.x,this.enemyPos.transform.position.y+1,0)
@ -783,7 +783,7 @@ function this.BattleLogic()
cd=0 cd=0
end end
bossSpine.AnimationState:SetAnimation(0, "idle", true) bossSpine.AnimationState:SetAnimation(0, "idle", true)
this.timeTxt.text=battleTime this.timeTxt.text=string.format("限时:%ss",battleTime)
if bossHp<0 then if bossHp<0 then
bossHp=0 bossHp=0
end end

View File

@ -6,8 +6,8 @@ local funIndex = 1
local TabBox = require("Modules/Common/TabBox") local TabBox = require("Modules/Common/TabBox")
local _TabData={ local _TabData={
[1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12266] , rpType = RedPointType.Setting_Head}, [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12266] , rpType = RedPointType.Setting_Head},
[2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12267] , rpType = RedPointType.Setting_Ride}, --[2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12267] , rpType = RedPointType.Setting_Ride},
[3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12314],rpType = RedPointType.Setting_Title }, [2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12314],rpType = RedPointType.Setting_Title },
-- [4] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "时装",rpType = RedPointType.Setting_Skin }, -- [4] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "时装",rpType = RedPointType.Setting_Skin },
} }
local _TabFontColor = { default = Color.New(130 / 255, 128 / 255, 120 / 255, 1), local _TabFontColor = { default = Color.New(130 / 255, 128 / 255, 120 / 255, 1),
@ -19,9 +19,9 @@ this.contents = {
--称号 --称号
-- [2] = {view = require("Modules/Setting/SettingPlayerTitle"), panelName = "settingPlayerTitle"}, -- [2] = {view = require("Modules/Setting/SettingPlayerTitle"), panelName = "settingPlayerTitle"},
-- 时装 -- 时装
[2] = {view = require("Modules/Setting/SettingPlayerRide"), panelName = "settingPlayerRide"}, --[2] = {view = require("Modules/Setting/SettingPlayerRide"), panelName = "settingPlayerRide"},
-- 称号 -- 称号
[3] = {view = require("Modules/Setting/SettingPlayerTitle"), panelName = "settingPlayerTitle"}, [2] = {view = require("Modules/Setting/SettingPlayerTitle"), panelName = "settingPlayerTitle"},
--[4] = {view = require("Modules/Setting/SettingPlayerSkin"), panelName = "settingPlayerSkin"}, --[4] = {view = require("Modules/Setting/SettingPlayerSkin"), panelName = "settingPlayerSkin"},
} }
--子模块预设 --子模块预设