Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
commit
247ca489d4
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@ -761,7 +761,7 @@ namespace GameEditor.FrameTool
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_scp = EditorGUILayout.BeginScrollView(_scp);
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foreach(ResourceFile rf in diffList)
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{
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EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576)+"M");
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EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576).ToString("0.00") + "M");
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}
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EditorGUILayout.LabelField("files.unity3d");
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EditorGUILayout.LabelField(AppConst.GameConfigFile);
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