线上问题: 试炼节点显示立绘与招募得到的不一致 前端修改

dev_chengFeng
zhangqiang 2020-09-21 18:44:20 +08:00 committed by JieLing
parent fc97424538
commit 24f6333726
2 changed files with 6 additions and 8 deletions

View File

@ -162,6 +162,7 @@ ConfigName = {
ThemeActivityTaskConfig = "ThemeActivityTaskConfig", ThemeActivityTaskConfig = "ThemeActivityTaskConfig",
ExchangeRate = "ExchangeRate", ExchangeRate = "ExchangeRate",
CustomEventConfig = "CustomEventConfig", CustomEventConfig = "CustomEventConfig",
ExpeditionRecruitConfig = "ExpeditionRecruitConfig",
} }
require "Framework/GameDataBase" require "Framework/GameDataBase"

View File

@ -61,16 +61,13 @@ function this:FormationAdapter()
this.power.text = monsterData.bossTeaminfo.totalForce this.power.text = monsterData.bossTeaminfo.totalForce
local monsterCongig = {} local monsterCongig = {}
if monsterData.bossTeaminfo.teamInfo and monsterData.bossTeaminfo.teamInfo > 0 then if monsterData.bossTeaminfo.teamInfo and monsterData.bossTeaminfo.teamInfo > 0 then
local monsterGroup = ConfigManager.TryGetConfigData(ConfigName.MonsterGroup,monsterData.bossTeaminfo.teamInfo) LogGreen("monsterData.bossTeaminfo.teamInfo "..monsterData.bossTeaminfo.teamInfo)
if monsterGroup and monsterGroup.Contents and #monsterGroup.Contents > 0 then local monsterGroup = ConfigManager.TryGetConfigDataByKey(ConfigName.ExpeditionRecruitConfig,"HeroId",monsterData.bossTeaminfo.teamInfo)--ConfigManager.TryGetConfigData(ConfigName.MonsterGroup,monsterData.bossTeaminfo.teamInfo)
if monsterGroup.Contents[1] and monsterGroup.Contents[1][1] then if monsterGroup and monsterGroup.getHero then
monsterCongig = ConfigManager.TryGetConfigData(ConfigName.MonsterConfig,monsterGroup.Contents[1][1]) monsterCongig = ConfigManager.TryGetConfigData(ConfigName.HeroConfig,monsterGroup.getHero)
end
end end
if not monsterCongig then return end if not monsterCongig then return end
local demonId = monsterCongig.MonsterId local heroConfig = monsterCongig
--monsterData.bossTeaminfo.hero[i].remainHp monsterCongig.Level
local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, demonId)
this.LiveName = GetResourcePath(heroConfig.Live) this.LiveName = GetResourcePath(heroConfig.Live)
this.LiveGO = poolManager:LoadLive(this.LiveName, this.live2dRoot.transform, this.LiveGO = poolManager:LoadLive(this.LiveName, this.live2dRoot.transform,
Vector3.one * heroConfig.Scale, Vector3.New(heroConfig.Position[1],heroConfig.Position[2],0)) Vector3.one * heroConfig.Scale, Vector3.New(heroConfig.Position[1],heroConfig.Position[2],0))