Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop

dev_chengFeng
ZhangBiao 2020-07-23 17:42:46 +08:00
commit 259daf6a92
20 changed files with 567 additions and 20 deletions

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@ -4171,6 +4171,10 @@ MonoBehaviour:
extension: .png extension: .png
resPathIndex: 13 resPathIndex: 13
resAbNameIndex: 5 resAbNameIndex: 5
- resName: r_Dungeon_senluohuanjing
extension: .png
resPathIndex: 13
resAbNameIndex: 5
- resName: r_Dungeon_shilianfuben - resName: r_Dungeon_shilianfuben
extension: .png extension: .png
resPathIndex: 13 resPathIndex: 13
@ -4179,6 +4183,10 @@ MonoBehaviour:
extension: .png extension: .png
resPathIndex: 13 resPathIndex: 13
resAbNameIndex: 5 resAbNameIndex: 5
- resName: r_Dungeon_wanxiangjing
extension: .png
resPathIndex: 13
resAbNameIndex: 5
- resName: r_Dungeon_wujinfuben - resName: r_Dungeon_wujinfuben
extension: .png extension: .png
resPathIndex: 13 resPathIndex: 13
@ -4187,6 +4195,10 @@ MonoBehaviour:
extension: .png extension: .png
resPathIndex: 13 resPathIndex: 13
resAbNameIndex: 5 resAbNameIndex: 5
- resName: r_Dungeon_xuanyuanbaojing
extension: .png
resPathIndex: 13
resAbNameIndex: 5
- resName: r_Dungeon_xuanze_jiandan - resName: r_Dungeon_xuanze_jiandan
extension: .png extension: .png
resPathIndex: 13 resPathIndex: 13
@ -16651,6 +16663,10 @@ MonoBehaviour:
extension: .jpg extension: .jpg
resPathIndex: 117 resPathIndex: 117
resAbNameIndex: 1088 resAbNameIndex: 1088
- resName: m_chsm_0035
extension: .png
resPathIndex: 117
resAbNameIndex: 1088
- resName: m_syjm_0026_png - resName: m_syjm_0026_png
extension: .png extension: .png
resPathIndex: 117 resPathIndex: 117
@ -35515,10 +35531,6 @@ MonoBehaviour:
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resAbNameIndex: 1755 resAbNameIndex: 1755
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extension: .png
resPathIndex: 355
resAbNameIndex: 1755
- resName: m_chsm_0035.skel - resName: m_chsm_0035.skel
extension: .bytes extension: .bytes
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@ -35531,6 +35543,10 @@ MonoBehaviour:
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resAbNameIndex: 1755
- resName: m_chsm_0035_SkeletonData - resName: m_chsm_0035_SkeletonData
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@ -156,6 +156,7 @@ ConfigName = {
ArenaBattleReward = "ArenaBattleReward", ArenaBattleReward = "ArenaBattleReward",
RaceTowerConfig = "RaceTowerConfig", RaceTowerConfig = "RaceTowerConfig",
RaceTowerRewardConfig = "RaceTowerRewardConfig", RaceTowerRewardConfig = "RaceTowerRewardConfig",
HeroSacrifice = "HeroSacrifice",
} }
require "Framework/GameDataBase" require "Framework/GameDataBase"

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@ -26,7 +26,7 @@ function Shield:OnStart()
self.target.buffFilter:Add(immune0) self.target.buffFilter:Add(immune0)
-- 清除所有负面buff -- 清除所有负面buff
BattleLogic.BuffMgr:ClearBuff(self.target, function (buff) BattleLogic.BuffMgr:ClearBuff(self.target, function (buff)
return buff.type == BuffName.Control or buff.type == BuffName.Dot return buff.type == BuffName.Control or buff.type == BuffName.DOT
end) end)
end end
end end

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@ -20,7 +20,7 @@ local type = {
liveSize = Vector2(1024, 1145) liveSize = Vector2(1024, 1145)
}, },
[2] = { [2] = {
id = 1011, --心魔 id = FUNCTION_OPEN_TYPE.MONSTER_COMING, --心魔
bg = "r_Dungeon_rendi_02", bg = "r_Dungeon_rendi_02",
name = "r_Dungeon_xinmoshilian", name = "r_Dungeon_xinmoshilian",
live = "shixueguimo", live = "shixueguimo",
@ -52,7 +52,7 @@ local type = {
namePos = Vector2(-323.01, 0), namePos = Vector2(-323.01, 0),
nameSize = Vector2(257, 268), nameSize = Vector2(257, 268),
[1] = { [1] = {
id = 30, --森罗 id = FUNCTION_OPEN_TYPE.TRIAL, --森罗
bg = "r_Dungeon_rendi_03", bg = "r_Dungeon_rendi_03",
name = "r_Dungeon_senluohuanjing", name = "r_Dungeon_senluohuanjing",
live = "m_chsm_0035", live = "m_chsm_0035",
@ -231,8 +231,6 @@ function this.UpdateCarbonContent()
end end
if data.id == -1 then if data.id == -1 then
Util.SetGray(v,true) Util.SetGray(v,true)
elseif data.id == 1011 then
Util.SetGray(v,not ActTimeCtrlManager.SingleFuncState(30))
else else
Util.SetGray(v,not ActTimeCtrlManager.SingleFuncState(data.id)) Util.SetGray(v,not ActTimeCtrlManager.SingleFuncState(data.id))
end end
@ -241,15 +239,15 @@ end
function this.BtnClick(id) function this.BtnClick(id)
if id == FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN then if id == FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN then
if ActTimeCtrlManager.SingleFuncState(67) == false then --如果未解锁 if ActTimeCtrlManager.SingleFuncState(id) == false then --如果未解锁
PopupTipPanel.ShowTip(ActTimeCtrlManager.SystemOpenTip(FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN)) PopupTipPanel.ShowTip(ActTimeCtrlManager.SystemOpenTip(FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN))
return return
end end
UIManager.OpenPanel(UIName.DailyCarbonPanel) UIManager.OpenPanel(UIName.DailyCarbonPanel)
elseif id == 1011 then elseif id == FUNCTION_OPEN_TYPE.MONSTER_COMING then
JumpManager.GoJump(1011) JumpManager.GoJump(1011)
elseif id == FUNCTION_OPEN_TYPE.EXPEDITION then elseif id == FUNCTION_OPEN_TYPE.EXPEDITION then
if ActTimeCtrlManager.SingleFuncState(JumpType.Expedition) then if ActTimeCtrlManager.SingleFuncState(id) then
if #ExpeditionManager.nodeInfo <= 0 then if #ExpeditionManager.nodeInfo <= 0 then
if ExpeditionManager.expeditionLeve == -1 then if ExpeditionManager.expeditionLeve == -1 then
NetManager.GetExpeditionRequest( NetManager.GetExpeditionRequest(
@ -282,8 +280,8 @@ function this.BtnClick(id)
return return
end end
UIManager.OpenPanel(UIName.GuildCarDelayMainPanel) UIManager.OpenPanel(UIName.GuildCarDelayMainPanel)
elseif id == 30 then elseif id == FUNCTION_OPEN_TYPE.TRIAL then
if ActTimeCtrlManager.SingleFuncState(30) then if ActTimeCtrlManager.SingleFuncState(id) then
CarbonManager.difficulty = 2 CarbonManager.difficulty = 2
local trialDataConfig = ConfigManager.GetConfig(ConfigName.TrialConfig) local trialDataConfig = ConfigManager.GetConfig(ConfigName.TrialConfig)

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@ -2164,18 +2164,18 @@ function this.GetHeroReturnItems(selectHeroData, type)
end end
else else
if v.breakId > 0 then if v.breakId > 0 then
local heroRankUpConfig = ConfigManager.GetConfigData(ConfigName.HeroRankupConfig, v.breakId) local heroRankUpConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.HeroSacrifice,"Type",2,"Key",v.breakId)
if heroRankUpConfig then if heroRankUpConfig then
local sumConsume = heroRankUpConfig.SumConsume local sumConsume = heroRankUpConfig.Value
for i = 1, #sumConsume do for i = 1, #sumConsume do
table.insert(ShowItemlist, {sumConsume[i][1], sumConsume[i][2] * specificValue}) table.insert(ShowItemlist, {sumConsume[i][1], sumConsume[i][2] * specificValue})
end end
end end
end end
if v.upStarId > 0 then if v.upStarId > 0 then
local heroRankUpConfig = ConfigManager.GetConfigData(ConfigName.HeroRankupConfig, v.upStarId) local heroRankUpConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.HeroSacrifice,"Type",1,"Key",v.upStarId)
if heroRankUpConfig then if heroRankUpConfig then
local sumConsume = heroRankUpConfig.SumConsume local sumConsume = heroRankUpConfig.Value
for i = 1, #sumConsume do for i = 1, #sumConsume do
table.insert(ShowItemlist, {sumConsume[i][1], sumConsume[i][2] * specificValue}) table.insert(ShowItemlist, {sumConsume[i][1], sumConsume[i][2] * specificValue})
end end

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@ -653,7 +653,11 @@ function this:BindEvent()
this.ScenceBtnClick(FUNCTION_OPEN_TYPE.ARENA) this.ScenceBtnClick(FUNCTION_OPEN_TYPE.ARENA)
end) end)
Util.AddClick(this.btnColorfulWorld, function() Util.AddClick(this.btnColorfulWorld, function()
UIManager.OpenPanel(UIName.CarbonTypePanelV2,2) if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.TRIAL) then
UIManager.OpenPanel(UIName.CarbonTypePanelV2,2)
else
PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.TRIAL))
end
end) end)
Util.AddClick(this.btnFenjie, function() Util.AddClick(this.btnFenjie, function()
JumpManager.GoJump(24001) JumpManager.GoJump(24001)