神将界面特效修改提交
parent
dc5f09cc02
commit
265aaca235
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@ -650,6 +650,10 @@ function this:UpdateHeroInfoData()
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end
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end
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SetHeroStars(this.spLoader, this.starGrid, star,starType,starSize,starScale)--,Vector2.New(0.5,0.5))
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SetHeroStars(this.spLoader, this.starGrid, star,starType,starSize,starScale)--,Vector2.New(0.5,0.5))
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Util.SetParticleSortLayer(this.starGrid,this.sortingOrder + 1)
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Util.SetParticleSortLayer(this.starGrid,this.sortingOrder + 1)
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--使得神魂特效同步------------------------
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this.starGrid:SetActive(false)
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this.starGrid:SetActive(true)
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------------------------------------------
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this.posImage.sprite =this.spLoader:LoadSprite(curHeroData.professionIcon)
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this.posImage.sprite =this.spLoader:LoadSprite(curHeroData.professionIcon)
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this.heroName.text = curHeroData.name
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this.heroName.text = curHeroData.name
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this.profession.sprite =this.spLoader:LoadSprite(GetProStrImageByProNum(curHeroData.heroConfig.PropertyName))
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this.profession.sprite =this.spLoader:LoadSprite(GetProStrImageByProNum(curHeroData.heroConfig.PropertyName))
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