parent
034ed82f0f
commit
276e0129fe
File diff suppressed because it is too large
Load Diff
|
@ -62,13 +62,4 @@ function this.CheckRedPoint()
|
|||
return false
|
||||
end
|
||||
|
||||
function this.CheckActOpen()
|
||||
this.InitRewardData()
|
||||
if Data and Data.ActState == 0 then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
return FifteenDayGiftManager
|
|
@ -45,7 +45,23 @@ function FifteenDayGift:BindEvent()
|
|||
PopupTipPanel.ShowTip(Language[12285])
|
||||
return
|
||||
end
|
||||
NetManager.GetActivityRewardRequest(-1,Data.activityId,function (drop)
|
||||
FifteenDayGift:Request()
|
||||
end)
|
||||
BindRedPointObject(RedPointType.FifteenDayGift_1,self.redPoint)
|
||||
end
|
||||
|
||||
function FifteenDayGift:Request(missionId,obj)
|
||||
local id = missionId and missionId or -1
|
||||
NetManager.GetActivityRewardRequest(id,Data.activityId,function (drop)
|
||||
if obj then -- 单个领取
|
||||
local thread=coroutine.start(function()
|
||||
obj[1].transform:DORotate(Vector3.New(0, 90, 0), 0.3)
|
||||
coroutine.wait(0.3)
|
||||
obj[1]:SetActive(false)
|
||||
obj[2].transform:DORotate(Vector3.New(0, 0, 0), 0.3)
|
||||
coroutine.wait(1)
|
||||
end)
|
||||
else--全部领取
|
||||
for i = 1, #frontList do
|
||||
local thread=coroutine.start(function()
|
||||
frontList[i].transform:DORotate(Vector3.New(0, 90, 0), 0.3)
|
||||
|
@ -55,33 +71,31 @@ function FifteenDayGift:BindEvent()
|
|||
coroutine.wait(1)
|
||||
end)
|
||||
end
|
||||
--奖励界面
|
||||
local func = function (drop)
|
||||
UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1,function()
|
||||
FifteenDayGift:Refresh()
|
||||
CheckRedPointStatus(RedPointType.FifteenDayGift_1)
|
||||
end)
|
||||
end
|
||||
Timer.New(function ()
|
||||
--检测奖励是否为灵兽
|
||||
if drop.pokemon and #drop.pokemon >= 1 then
|
||||
local thread=coroutine.start(function()
|
||||
self.effect2:SetActive(true)
|
||||
coroutine.wait(3)
|
||||
UIManager.OpenPanel(UIName.PokemonSingleResultPanel,nil,drop,nil,nil,function ()
|
||||
self.effect2:SetActive(false)
|
||||
func(drop)
|
||||
end)
|
||||
end
|
||||
|
||||
--奖励界面
|
||||
local func = function (drop)
|
||||
UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1,function()
|
||||
FifteenDayGift:Refresh()
|
||||
CheckRedPointStatus(RedPointType.FifteenDayGift_1)
|
||||
end)
|
||||
end
|
||||
Timer.New(function ()
|
||||
--检测奖励是否为灵兽
|
||||
if drop.pokemon and #drop.pokemon >= 1 then
|
||||
local thread=coroutine.start(function()
|
||||
self.effect2:SetActive(true)
|
||||
coroutine.wait(3)
|
||||
UIManager.OpenPanel(UIName.PokemonSingleResultPanel,nil,drop,nil,nil,function ()
|
||||
self.effect2:SetActive(false)
|
||||
func(drop)
|
||||
end)
|
||||
else
|
||||
func(drop)
|
||||
end
|
||||
end,0.5):Start()
|
||||
|
||||
end)
|
||||
|
||||
end)
|
||||
else
|
||||
func(drop)
|
||||
end
|
||||
end,0.5):Start()
|
||||
end)
|
||||
BindRedPointObject(RedPointType.FifteenDayGift_1,self.redPoint)
|
||||
end
|
||||
|
||||
--添加事件监听(用于子类重写)
|
||||
|
@ -137,7 +151,9 @@ function FifteenDayGift:SetSingleReward(sData,go,index)
|
|||
local num = Util.GetGameObject(front,"num"):GetComponent("Text")
|
||||
local back = Util.GetGameObject(go,"back")
|
||||
local red = Util.GetGameObject(front,"red")
|
||||
local mask = Util.GetGameObject(front,"mask")--单个奖励领取按钮
|
||||
red:SetActive(false)
|
||||
mask:SetActive(false)
|
||||
local curTime = GetTimeStamp()
|
||||
|
||||
--弄一个ItemView提供点击方法
|
||||
|
@ -152,12 +168,13 @@ function FifteenDayGift:SetSingleReward(sData,go,index)
|
|||
front:GetComponent("RectTransform").rotation = sData.State == 0 and angle[1] or angle[2]
|
||||
back:GetComponent("RectTransform").rotation = sData.State == 1 and angle[1] or angle[2]
|
||||
--判断哪些可领取,插入表
|
||||
-- LogPurple("sData.Progress:"..tostring(sData.Progress).." sData.State:"..tostring(sData.State))
|
||||
-- LogPurple("sData.missionId:"..tostring(sData.missionId).." sData.Progress:"..tostring(sData.Progress).." sData.State:"..tostring(sData.State))
|
||||
if sData.Progress <= curTime and sData.State == 0 then
|
||||
-- LogPink("index:"..tostring(index))
|
||||
table.insert(frontList,front)
|
||||
table.insert(backList,back)
|
||||
red:SetActive(true)
|
||||
mask:SetActive(true)
|
||||
end
|
||||
--如果已领取、可领取、不可领取显示第几天;下一领取显示时间
|
||||
if sData.Progress > curTime and sData.Progress - 86400 <= curTime then
|
||||
|
@ -187,6 +204,9 @@ function FifteenDayGift:SetSingleReward(sData,go,index)
|
|||
Util.AddOnceClick(icon.gameObject,function ()
|
||||
ItemViewList[index]:OnBtnCkickEvent(sData.Reward[1])
|
||||
end)
|
||||
Util.AddOnceClick(mask,function ()
|
||||
FifteenDayGift:Request(sData.missionId,{front,back})
|
||||
end)
|
||||
end
|
||||
|
||||
--界面关闭时调用(用于子类重写)
|
||||
|
|
|
@ -1335,8 +1335,14 @@ function this.RefreshEightGiftPreview()
|
|||
this.sgBtn:SetActive(false)
|
||||
end
|
||||
--十五日
|
||||
this.fgBtn:SetActive(FifteenDayGiftManager.CheckActOpen())
|
||||
this.rpFifteenDayEffect:SetActive(FifteenDayGiftManager.CheckActOpen())
|
||||
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FifteenDayGift) then
|
||||
this.fgBtn:SetActive(true)
|
||||
this.rpFifteenDayEffect:SetActive(true)
|
||||
FifteenDayGiftManager.InitRewardData()
|
||||
else
|
||||
this.fgBtn:SetActive(false)
|
||||
this.rpFifteenDayEffect:SetActive(false)
|
||||
end
|
||||
end
|
||||
|
||||
-- 七日登陆奖励预览
|
||||
|
|
Loading…
Reference in New Issue