【车迟斗法】战斗后bug
parent
344ec52500
commit
2d8cf57a08
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@ -147,6 +147,10 @@ function RewardItemPopup:OnOpen(...)
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this.btnResult:SetActive(haveRecord and args[5])
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this.btnResult:SetActive(haveRecord and args[5])
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this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide())
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this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide())
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this.btnResultMax:SetActive(haveRecord and args[5])
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this.btnResultMax:SetActive(haveRecord and args[5])
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this.expeditionGo:SetActive(compShowType == 5)
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this.guildDeathPos:SetActive(compShowType == 4)
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this.guildTranscript:SetActive(compShowType == 6)
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this.guildCarDelay:SetActive(compShowType == 3)
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-- 设置背景遮罩的显隐
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-- 设置背景遮罩的显隐
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local isHideBG = args[6]
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local isHideBG = args[6]
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this.btnBack:GetComponent("Image").color = Color.New(0, 0, 0, isHideBG and 0 or 0.8)
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this.btnBack:GetComponent("Image").color = Color.New(0, 0, 0, isHideBG and 0 or 0.8)
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@ -160,10 +164,6 @@ function RewardItemPopup:OnOpen(...)
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end
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end
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return
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return
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end
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end
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this.expeditionGo:SetActive(compShowType == 5)
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this.guildDeathPos:SetActive(compShowType == 4)
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this.guildTranscript:SetActive(compShowType == 6)
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if compShowType == 4 then
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if compShowType == 4 then
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this.GuildDeathPosShow()
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this.GuildDeathPosShow()
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end
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end
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