颜色修改提交
parent
bce0b9b9ff
commit
2e3fdd5e56
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@ -160,9 +160,9 @@ function TailsmanSoulChipLottery:refreshMagicNum()
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self.btnGift:SetActive(isActive)
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local d = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotterySpecialConfig,"Type",self.singleRecruit.MergePool)
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self.updateTimesTip.text = string.format("召唤<color=#%s>%s</color>次必得红色碎片","A55A13",d[1].Count - self.actData.value)
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self.updateTimesTip.text = string.format("<color=#cbb981>召唤<color=#%s>%s</color>次必得红色碎片</color>","ff850c",d[1].Count - self.actData.value)
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local endTime = ActivityGiftManager.GetTaskEndTime(self.actType) - PlayerManager.serverTime
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self.updateTimesTip1.text = string.format("活动剩余时间:"..self:TimeToDHMS(endTime))
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self.updateTimesTip1.text = string.format("<color=#cbb981>活动剩余时间:%s</color>",self:TimeToDHMS(endTime))
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local timeDown=CalculateSecondsNowTo_N_OClock(0)
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self.timer = Timer.New(function()
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if timeDown < 1 then
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@ -177,7 +177,7 @@ function TailsmanSoulChipLottery:refreshMagicNum()
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self:OnShow(sortingOrder)
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return
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else
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self.updateTimesTip1.text = string.format("活动剩余时间:"..self:TimeToDHMS(endTime))
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self.updateTimesTip1.text = string.format("<color=#cbb981>活动剩余时间:%s</color>",self:TimeToDHMS(endTime))
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end
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endTime = endTime - 1
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timeDown = timeDown - 1
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