【易经宝库】 特效层级调整

(cherry picked from commit ac64980843)
zhangqiang 2020-11-06 15:31:29 +08:00 committed by ZhangBiao
parent 36759d8044
commit 2e470d6ef6
1 changed files with 2 additions and 2 deletions

View File

@ -87,7 +87,7 @@ end
function YiJingBaoKu:OnShow(_sortingOrder,_parent) function YiJingBaoKu:OnShow(_sortingOrder,_parent)
Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder) Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder)
local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas") local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas")
image.sortingOrder = _sortingOrder - sortingOrder image.sortingOrder = _sortingOrder + 1
sortingOrder = _sortingOrder sortingOrder = _sortingOrder
parent = _parent parent = _parent
@ -98,7 +98,7 @@ end
function YiJingBaoKu:OnSortingOrderChange(_sortingOrder) function YiJingBaoKu:OnSortingOrderChange(_sortingOrder)
Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder) Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder)
local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas") local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas")
image.sortingOrder = _sortingOrder - sortingOrder image.sortingOrder = _sortingOrder + 1
sortingOrder = _sortingOrder sortingOrder = _sortingOrder
end end