android打包脚本修改提交

dev_chengFeng
JieLing 2020-09-14 20:04:06 +08:00
parent 97ab62f554
commit 2ee3e8f2c5
2 changed files with 5 additions and 1 deletions

View File

@ -134,7 +134,8 @@ public class AutoPack : EditorWindow
buildPlayerOptions.target = BuildTarget.iOS;
// 调用开始打包
BuildPipeline.BuildPlayer(buildPlayerOptions);
Debug.Log("打包完成");
Debug.Log("导出工程路径:"+ outPath);
if (Directory.Exists(mainXcodePath))
{
Debug.Log("替换xcode资源");

View File

@ -275,6 +275,7 @@ public class App : UnitySingleton<App>
/// <param name="hasFocus"></param>
void OnApplicationFocus(bool hasFocus)
{
Debug.Log("App.cs OnApplicationFocus");
Util.CallMethod("Game", "OnApplicationFocus", hasFocus);
}
@ -284,6 +285,7 @@ public class App : UnitySingleton<App>
/// <param name="pauseStatus"></param>
void OnApplicationPause(bool pauseStatus)
{
Debug.Log("App.cs OnApplicationPause");
Util.CallMethod("Game", "OnApplicationPause", pauseStatus);
}
@ -292,6 +294,7 @@ public class App : UnitySingleton<App>
/// </summary>
void OnApplicationQuit()
{
Debug.Log("App.cs OnApplicationQuit");
Util.CallMethod("Game", "OnApplicationQuit");
}