【家园】提交

dev_chengFeng
ZhangBiao 2022-01-05 19:12:54 +08:00
parent 29a16ba5c8
commit 2f03bf5ab7
4 changed files with 17 additions and 2 deletions

View File

@ -480,4 +480,18 @@ function this.GetMinEquipStar(equiplist)
end
return _minStar
end
function this.updateHomeLandEquipLv()
for key, value in pairs(this.equipDatas) do
value.HomeEquipLv = function()
local data = HomeLandManager.EquipData[value.position]
if data and data.configData and data.configPro then
return {data.configData.Level,data.configPro.Level}
end
return {0,0}
end
value.homeEquipLv = value.HomeEquipLv()
end
end
return this

View File

@ -59,8 +59,8 @@ function this:BindEvent()
MsgPanel.ShowTwo(string.format("是否花费%s妖晶立即升级",num),function() end,function()
NetManager.ArchitectureOperateRequest({data.dataMain.Id},2,0,function ()
Game.GlobalEvent:DispatchEvent(GameEvent.UI.OnUpdateData)
parent:ClosePanel()
PopupTipPanel.ShowTip(string.format("<color=#00FF00>%s</color>已升级至<color=#00FF00>%s</color>级",data.dataMain.Name,data.dataSingle.level))
parent:ClosePanel()
end)
end,"取消","确定")

View File

@ -6420,6 +6420,7 @@ function NetManager.EquipIntensifyRequset(_type,func)
local msg = PlayerInfoProto_pb.EquipIntensifyResponse()
msg:ParseFromString(data)
HomeLandManager.GetServerEquipData(msg,function ()
EquipManager.updateHomeLandEquipLv()
--设置脏数据
HeroPropManager.SetFuncPropDirty(Hero_Prop_Type.Equip)
--获取新战力

View File

@ -412,7 +412,7 @@ function this.EquipInfo()
end
this.treasureDatas[pos].gameObject:SetActive(true)
this.treasureDatas[pos].transform:SetAsFirstSibling()
LogRed(tostring(curEquipData.homeEquipLv[1]).." "..tostring(curEquipData.homeEquipLv[2]))
-- LogRed(tostring(curEquipData.homeEquipLv[1]).." "..tostring(curEquipData.homeEquipLv[2]))
this.treasureDatas[pos]:OnOpen(false, {curEquipData.id,0}, 0.8, false, false, false, 0,nil,curEquipData)
end