TCX_LongZhu^2
parent
a3c95c79d4
commit
2fc83cad8a
|
|
@ -209,9 +209,9 @@ function PlayerInfoPopup:InitComponent()
|
||||||
this.btnList[2] = Util.GetGameObject(this.btnBox, "btn2")
|
this.btnList[2] = Util.GetGameObject(this.btnBox, "btn2")
|
||||||
this.btnList[3] = Util.GetGameObject(this.btnBox, "btn3")
|
this.btnList[3] = Util.GetGameObject(this.btnBox, "btn3")
|
||||||
--神印信息
|
--神印信息
|
||||||
-- this.imprintObj = Util.GetGameObject(self.transform, "tipImage/panel/imprintInfo")
|
this.imprintObj = Util.GetGameObject(self.transform, "tipImage/panel/imprintInfo")
|
||||||
-- this.imprintGrid = Util.GetGameObject(this.imprintObj, "Imprints")
|
this.imprintGrid = Util.GetGameObject(this.imprintObj, "Imprints")
|
||||||
-- this.imprintPre = Util.GetGameObject(self.transform, "imprintPre")
|
this.imprintPre = Util.GetGameObject(self.transform, "imprintPre")
|
||||||
--所有信息Obj的PreList
|
--所有信息Obj的PreList
|
||||||
this.InfoBtns = Util.GetGameObject(self.transform, "tipImage/panel/InfoBtns")
|
this.InfoBtns = Util.GetGameObject(self.transform, "tipImage/panel/InfoBtns")
|
||||||
this.InfoBtnsGrid = Util.GetGameObject(this.InfoBtns, "Grid")
|
this.InfoBtnsGrid = Util.GetGameObject(this.InfoBtns, "Grid")
|
||||||
|
|
@ -1007,7 +1007,7 @@ end
|
||||||
|
|
||||||
--界面关闭时调用(用于子类重写)
|
--界面关闭时调用(用于子类重写)
|
||||||
function PlayerInfoPopup:OnClose()
|
function PlayerInfoPopup:OnClose()
|
||||||
-- this.imprintObj:SetActive(false)
|
this.imprintObj:SetActive(false)
|
||||||
JumpServerManager.SetCurPersonInfo(nil)
|
JumpServerManager.SetCurPersonInfo(nil)
|
||||||
if titleLive then
|
if titleLive then
|
||||||
SubUIManager.Close(titleLive)
|
SubUIManager.Close(titleLive)
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue