鸿蒙阵修改
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@ -706,7 +706,7 @@ function this.ExecuteLoading()
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--[[[35] =]]function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[35] =]]function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --挑战副本
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--[[[36] =]]function() MonsterCampManager.SetMyHelpHeroData(nil,nil,LoadingPanel.OnStep) end,--助战神将
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--[[[37] =]]--function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[37] =]]function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[38] =]]function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
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--[[[39] =]]function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end,--无尽英雄数据
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--[[[40] =]]function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end,--无尽密保
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@ -140,7 +140,7 @@ function this:InitComponent()
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--鸿蒙
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this.btnHongMeng=Util.GetGameObject(self.gameObject,"RightDown/btnHongMeng")
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this.btnHongMeng:SetActive(false)
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--this.btnHongMeng:SetActive(false)
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this.HongMengRedPoint = Util.GetGameObject(this.btnHongMeng,"redPoint")
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--新神尊特权
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