【修行】预览增加星数,魂灵宝
parent
edcd105a68
commit
33bbaf3cf9
|
@ -5043,6 +5043,86 @@ MonoBehaviour:
|
|||
m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &2854168830860709693
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2794461961453412777}
|
||||
- component: {fileID: 7009010040367424077}
|
||||
- component: {fileID: 757626557383606599}
|
||||
m_Layer: 0
|
||||
m_Name: Star
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2794461961453412777
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2854168830860709693}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -93.25}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4250835300878011901}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 312, y: 0}
|
||||
m_SizeDelta: {x: 136.09998, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7009010040367424077
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2854168830860709693}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &757626557383606599
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2854168830860709693}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.97647065, g: 0.7607844, b: 0.5058824, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 40
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 5
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u9700\u898130"
|
||||
LanguageIndex: 0
|
||||
--- !u!1 &2919348480456994023
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -8155,6 +8235,80 @@ RectTransform:
|
|||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &5208191871158868198
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3827739693979613605}
|
||||
- component: {fileID: 4742467671142405772}
|
||||
- component: {fileID: 2489786142445598379}
|
||||
m_Layer: 0
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3827739693979613605
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5208191871158868198}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4250835300878011901}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 417, y: 0}
|
||||
m_SizeDelta: {x: 72, y: 70}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4742467671142405772
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5208191871158868198}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &2489786142445598379
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5208191871158868198}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &5356778114707042482
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -12433,6 +12587,8 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2313678692522721823}
|
||||
- {fileID: 2794461961453412777}
|
||||
- {fileID: 3827739693979613605}
|
||||
m_Father: {fileID: 1126952660353491259}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
|
@ -52,6 +52,8 @@ function PracticeStatePreview:SetSingleData(index,_go,_data)
|
|||
local specialText = Util.GetGameObject(_go,"SpecialText"):GetComponent("Text")
|
||||
local textPre = Util.GetGameObject(_go,"Content/Text")
|
||||
local content = Util.GetGameObject(_go,"Content")
|
||||
local star = Util.GetGameObject(_go,"title/Star"):GetComponent("Text")
|
||||
local starImg = Util.GetGameObject(_go,"title/Image")
|
||||
if not self.textList[_go] then
|
||||
self.textList[_go] = {}
|
||||
end
|
||||
|
@ -102,6 +104,18 @@ function PracticeStatePreview:SetSingleData(index,_go,_data)
|
|||
specialText.gameObject:SetActive(false)
|
||||
end
|
||||
title.text = string.format("%s期",_data.RealmName)
|
||||
if _data.NeedStarNum ~= 0 then
|
||||
star.gameObject:SetActive(true)
|
||||
starImg.gameObject:SetActive(true)
|
||||
if _data.NeedStarNum > PracticeManager.StarNum then
|
||||
star.text = string.format("<color=red>需要%s</color>",_data.NeedStarNum)
|
||||
else
|
||||
star.text = string.format("<color=#00ff00>需要%s</color>",_data.NeedStarNum)
|
||||
end
|
||||
else
|
||||
star.gameObject:SetActive(false)
|
||||
starImg.gameObject:SetActive(false)
|
||||
end
|
||||
ForceRebuildLayout(_go.transform)
|
||||
_go:SetActive(true)
|
||||
end
|
||||
|
|
|
@ -196,6 +196,7 @@ function RoleEquipTreasureChangePopup:OnOpen(_openThisPanel,_type,_curHeroData,_
|
|||
position = _position--treelv
|
||||
end
|
||||
function RoleEquipTreasureChangePopup:OnShow()
|
||||
Log("openType:"..tostring(type))
|
||||
--初始化
|
||||
for i = 1, 2 do
|
||||
this.treasurePanel[i].bg:SetActive(false)
|
||||
|
@ -223,8 +224,8 @@ function RoleEquipTreasureChangePopup:OnShow()
|
|||
this.treasurePanel[1].EquipBtns:SetActive((type == 1) or (type == 2))
|
||||
this.treasurePanel[2].EquipBtns:SetActive(type == 3)
|
||||
this.treasurePanel[1].EquipBtnAdd:SetActive(type == 1)
|
||||
this.treasurePanel[1].EquipBtnStrong:SetActive(type == 1 or (type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnRefine:SetActive(type == 1 or (type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnStrong:SetActive((type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnRefine:SetActive((type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnRemove:SetActive((type == 2) or (type == 4))
|
||||
this.curEquipSign.gameObject:SetActive(type == 3)
|
||||
|
||||
|
|
Loading…
Reference in New Issue