图鉴英雄品质图片显示修改
parent
a01665e2e0
commit
33d6bab82f
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@ -264,7 +264,9 @@ function this:UpdateHeroInfoData()
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--定位描述相关
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heroStar=heroConFigData.MaxRank
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--self.pizhiImg.sprite=this.spLoader:LoadSprite(GetHeroQualityStr(heroConFigData.Natural))
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self.pizhiImg.sprite=this.spLoader:LoadSprite(GetHeroQualityStr(_curStar))
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--self.pizhiImg.sprite=this.spLoader:LoadSprite(GetHeroQualityStr(_curStar))
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self.pizhiImg.sprite=this.spLoader:LoadSprite(GetHeroHandBookNaturalImg(heroConFigData.Natural))
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self.pizhiImg:SetNativeSize()
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if _CurPageIndex == RoleInfoPanelIndex.pifu then
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local configs = ConfigManager.GetAllConfigsDataByKey(ConfigName.HeroSkin,"HeroId",heroConFigData.Id)
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@ -937,7 +937,7 @@ function this:UpdateHeroInfoData()
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end
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this.tianfuClick:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_shenjiang_36")
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LogError("breakid=="..curHeroData.breakId.." upstarid=="..curHeroData.upStarId)
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if OpenPassiveSkillRules then
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if OpenPassiveSkillRules and #OpenPassiveSkillRules>0 then
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this.tianfuBtn:SetActive(true)
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local openlists,compoundOpenNum,compoundNum,allUpStarOpenData = HeroManager.GetAllPassiveSkillIds(curHeroData.heroConfig,curHeroData.breakId,curHeroData.upStarId)
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this.tianfuInfo.text = #openlists - compoundOpenNum .."/"..#OpenPassiveSkillRules - compoundNum
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