[战斗]=====被动352 描述修改

dev_chengFeng
wangzhenxing 2021-09-24 15:20:59 +08:00
parent e8b7af1cf7
commit 34f52e18e7
1 changed files with 2 additions and 2 deletions

View File

@ -8302,9 +8302,9 @@ local passivityList = {
end
end
BattleLogic.Event:AddEvent(BattleEventName.BattleRoundStart, onRoundChange,nil,nil,role)
end
end,
-- 行动击杀目标,追加[a]次普攻
-- a[int 目标选择系数] b[flaot] c[int 伤害类型]
-- a[int]
[352] = function(role, args,id,judge)
local i1 = args[1]
local isTurn=false