森罗去除遮罩
parent
fee7d18688
commit
3522da8a3a
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@ -132,7 +132,7 @@ function this:AddListener()
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Game.GlobalEvent:AddEvent(GameEvent.Map.MapDataChange, this.OnMapDataChange)
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Game.GlobalEvent:AddEvent(GameEvent.Map.MapDataChange, this.OnMapDataChange)
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Game.GlobalEvent:AddEvent(GameEvent.Map.StopWalk, this.StopWalking)
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Game.GlobalEvent:AddEvent(GameEvent.Map.StopWalk, this.StopWalking)
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Game.GlobalEvent:AddEvent(GameEvent.FoodBuff.OnFoodBuffStateChanged, this.RefreshBuffShow)
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Game.GlobalEvent:AddEvent(GameEvent.FoodBuff.OnFoodBuffStateChanged, this.RefreshBuffShow)
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Game.GlobalEvent:AddEvent(GameEvent.Map.MaskState, this.MaskState)
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-- Game.GlobalEvent:AddEvent(GameEvent.Map.MaskState, this.MaskState)
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missionView.AddListener()
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missionView.AddListener()
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playerView.AddListener()
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playerView.AddListener()
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@ -152,7 +152,7 @@ function this:RemoveListener()
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Game.GlobalEvent:RemoveEvent(GameEvent.Map.MapDataChange, this.OnMapDataChange)
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Game.GlobalEvent:RemoveEvent(GameEvent.Map.MapDataChange, this.OnMapDataChange)
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Game.GlobalEvent:RemoveEvent(GameEvent.Map.StopWalk, this.StopWalking)
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Game.GlobalEvent:RemoveEvent(GameEvent.Map.StopWalk, this.StopWalking)
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Game.GlobalEvent:RemoveEvent(GameEvent.FoodBuff.OnFoodBuffStateChanged, this.RefreshBuffShow)
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Game.GlobalEvent:RemoveEvent(GameEvent.FoodBuff.OnFoodBuffStateChanged, this.RefreshBuffShow)
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Game.GlobalEvent:RemoveEvent(GameEvent.Map.MaskState, this.MaskState)
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-- Game.GlobalEvent:RemoveEvent(GameEvent.Map.MaskState, this.MaskState)
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missionView.RemoveListener()
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missionView.RemoveListener()
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playerView.RemoveListener()
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playerView.RemoveListener()
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@ -31,10 +31,12 @@ end
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function this:BindEvent()
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function this:BindEvent()
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Util.AddClick(this.e_cancelBtn,function()
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Util.AddClick(this.e_cancelBtn,function()
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Game.GlobalEvent:DispatchEvent(GameEvent.Event.PointTriggerEnd)
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Game.GlobalEvent:DispatchEvent(GameEvent.Event.PointTriggerEnd)
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Game.GlobalEvent:DispatchEvent(GameEvent.Map.MaskState,0)
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self:ClosePanel()
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self:ClosePanel()
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end)
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end)
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Util.AddClick(this.btnBack,function()
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Util.AddClick(this.btnBack,function()
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Game.GlobalEvent:DispatchEvent(GameEvent.Event.PointTriggerEnd)
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Game.GlobalEvent:DispatchEvent(GameEvent.Event.PointTriggerEnd)
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Game.GlobalEvent:DispatchEvent(GameEvent.Map.MaskState,0)
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self:ClosePanel()
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self:ClosePanel()
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end)
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end)
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@ -119,7 +119,7 @@ function this.ClosePanelRefreshData()
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end
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end
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--界面关闭时调用(用于子类重写)
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--界面关闭时调用(用于子类重写)
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function BattleFailPopup:OnClose()
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function BattleFailPopup:OnClose()
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Game.GlobalEvent:DispatchEvent(GameEvent.Map.MaskState,0)
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end
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end
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--界面销毁时调用(用于子类重写)
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--界面销毁时调用(用于子类重写)
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