修改bUG
parent
fcf92fcc50
commit
3993a248c0
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@ -178,8 +178,11 @@ function PlayerView:onCreate(go, role, position, root)
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self.RoleSkillLiveGoTran2 = self.RoleSkillLiveGo2:GetComponent("RectTransform")
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self.RoleSkillLiveGoTran2:SetParent(self.RoleLiveGO.transform)
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-- self.RoleSkillLiveGoTran2.anchoredPosition = Vector2.New(self.outOffset[1], self.outOffset[2])-- * 0.5
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if self.combat2.CloseRangeHitOffset~=nil then
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self.RoleSkillLiveGoTran2.localPosition = Vector2.New(self.combat2.CloseRangeHitOffset[1], self.combat2.CloseRangeHitOffset[2])-- * 0.5
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else
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self.RoleSkillLiveGoTran2.localPosition = Vector2.New(0, 0)-- * 0.5
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end
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self.RoleSkillLiveGoTran2.localScale = Vector3.one
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self.RoleSkillLiveGoTran2.sizeDelta = Vector2.New(1000, 1000)
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self.RoleSkillLiveGoGraphic2 = self.RoleSkillLiveGo2:GetComponent("SkeletonGraphic")
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