【修复数数SDK升级导致本地报错】

dev_chengFeng
gaoxin 2021-08-30 12:29:13 +08:00
parent 985a0b2b92
commit 3a8fac4f87
2 changed files with 10 additions and 10 deletions

View File

@ -273,11 +273,11 @@ MonoBehaviour:
settingInfo:
logLevel: 0
isDebug: 0
bundleMode: 1
luaBundleMode: 1
isUpdate: 1
isSDK: 1
isSDKLogin: 1
bundleMode: 0
luaBundleMode: 0
isUpdate: 0
isSDK: 0
isSDKLogin: 0
isGuide: 1
isOpenGM: 0
--- !u!4 &57277738265262265

View File

@ -65,12 +65,12 @@ namespace GameLogic
data.Add("packId", SDK.SDKManager.Instance.GetSubChannel());
ThinkingAnalyticsAPI.SetSuperProperties(data);
// 以时间戳校准 SDK 时间
//ThinkingAnalyticsAPI.CalibrateTime(1585555578000);
ThinkingAnalyticsAPI.CalibrateTimeWithNtp("ntp.aliyun.com");
// 开启自动采集启动和关闭事件
ThinkingAnalyticsAPI.EnableAutoTrack(AUTO_TRACK_EVENTS.ALL);
}
// 以时间戳校准 SDK 时间
//ThinkingAnalyticsAPI.CalibrateTime(1585555578000);
ThinkingAnalyticsAPI.CalibrateTimeWithNtp("ntp.aliyun.com");
// 开启自动采集启动和关闭事件
ThinkingAnalyticsAPI.EnableAutoTrack(AUTO_TRACK_EVENTS.ALL);
}