【适配】增加限时兑换按钮特效

dev_chengFeng
ZhangBiao 2021-08-03 18:06:02 +08:00
parent e0e015d06a
commit 3b86f741ee
3 changed files with 423 additions and 127 deletions

View File

@ -1373,123 +1373,6 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &3017174222450584261
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7144608196870486939}
- component: {fileID: 8214346633039385477}
- component: {fileID: 1348547269661352630}
- component: {fileID: 4813804314336400227}
m_Layer: 5
m_Name: zhenqibaogeBtn
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7144608196870486939
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3017174222450584261}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5771184840225999507}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 140, y: 136}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8214346633039385477
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3017174222450584261}
m_CullTransparentMesh: 0
--- !u!114 &1348547269661352630
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3017174222450584261}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!114 &4813804314336400227
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3017174222450584261}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1348547269661352630}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!1 &3288407777653686381
GameObject:
m_ObjectHideFlags: 0
@ -1827,14 +1710,14 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7144608196870486939}
- {fileID: 4945564445503140091}
m_Father: {fileID: 8156779004366035923}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 433, y: 536.14984}
m_SizeDelta: {x: 98.8, y: 354.3}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -100, y: -500}
m_SizeDelta: {x: 98.79999, y: 354.30005}
m_Pivot: {x: 0.49999997, y: 0}
--- !u!222 &7037536237932950914
CanvasRenderer:
@ -1943,6 +1826,100 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &4773415491963106684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7609566841149118750}
- component: {fileID: 4278431681122876855}
- component: {fileID: 1790483188914759893}
- component: {fileID: 7538480210490192366}
m_Layer: 5
m_Name: Img
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7609566841149118750
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4773415491963106684}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4945564445503140091}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 3.6}
m_SizeDelta: {x: 120, y: 101}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4278431681122876855
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4773415491963106684}
m_CullTransparentMesh: 0
--- !u!114 &1790483188914759893
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4773415491963106684}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f9195d99260587f49a39e815c6ba7bf6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!95 &7538480210490192366
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4773415491963106684}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 5d9ac99b75d220c43ba06f575523555c, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &4813748620982491940
GameObject:
m_ObjectHideFlags: 0
@ -2172,6 +2149,80 @@ MonoBehaviour:
m_LineSpacing: 0.89
m_Text: "\u5929\u547D\u5929\u547D"
LanguageIndex: 10155
--- !u!1 &4939031928802655003
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1936737989477311811}
- component: {fileID: 4498972517333740447}
- component: {fileID: 7130500026171312222}
m_Layer: 5
m_Name: Img2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1936737989477311811
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4939031928802655003}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4945564445503140091}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -38.8}
m_SizeDelta: {x: 117, y: 39}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4498972517333740447
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4939031928802655003}
m_CullTransparentMesh: 0
--- !u!114 &7130500026171312222
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4939031928802655003}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 27d3e3bfba04a224c9694ce5e6e9c79f, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &5264791249071247763
GameObject:
m_ObjectHideFlags: 0
@ -3124,6 +3175,126 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &7994430435358006179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4945564445503140091}
- component: {fileID: 8499620089266156206}
- component: {fileID: 7451512539745050834}
- component: {fileID: 162132674352328426}
m_Layer: 5
m_Name: zhenqibaogeBtn
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4945564445503140091
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7994430435358006179}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7609566841149118750}
- {fileID: 1936737989477311811}
- {fileID: 8037765706671064643}
m_Father: {fileID: 5771184840225999507}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 129, y: 126}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8499620089266156206
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7994430435358006179}
m_CullTransparentMesh: 0
--- !u!114 &7451512539745050834
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7994430435358006179}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: de99e18ee6101e146b6d63540708cc25, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!114 &162132674352328426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7994430435358006179}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 3
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 7451512539745050834}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!1 &8072820216033157102
GameObject:
m_ObjectHideFlags: 0
@ -3466,3 +3637,128 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8941761319558282998}
m_CullTransparentMesh: 0
--- !u!1001 &7500939074860208820
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 4945564445503140091}
m_Modifications:
- target: {fileID: 545869090935395574, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Name
value: Fx_Circle 1
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_SizeDelta.x
value: 100
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_SizeDelta.y
value: 100
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMin.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMax.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ccf72b26803e0d34cb0033c5bdd37418, type: 3}
--- !u!224 &8037765706671064643 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
m_PrefabInstance: {fileID: 7500939074860208820}
m_PrefabAsset: {fileID: 0}

View File

@ -182,7 +182,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -323.6, y: 253.7}
m_AnchoredPosition: {x: -270, y: 200}
m_SizeDelta: {x: 316.7, y: 47.3}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &978529812319390911
@ -258,7 +258,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 478.6, y: 81.2}
m_AnchoredPosition: {x: 412, y: 69}
m_SizeDelta: {x: 122, y: 135}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4060554930889212738
@ -7343,7 +7343,7 @@ MonoBehaviour:
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 0}
m_TargetGraphic: {fileID: 7649249000081667249}
m_OnClick:
m_PersistentCalls:
m_Calls: []

View File

@ -43,7 +43,7 @@ function ExChangePage:InitComponent()
self.liveName=nil
self.zhenqibaogeBtn = Util.GetGameObject(self.gameObject,"rightUp/zhenqibaogeBtn")
self.zhenqibaogeBtn:GetComponent("Image").sprite = self.spLoader:LoadSprite("r_zhenqibaohe_zh")
self.zqbgEffect = Util.GetGameObject(self.zhenqibaogeBtn,"Fx_Circle 1")
end
--绑定事件(用于子类重写)
@ -83,7 +83,7 @@ end
function ExChangePage:OnShow(_sortingOrder)
self.gameObject:SetActive(true)
self.cursortingOrder = _sortingOrder or self.cursortingOrder
Util.SetParticleSortLayer(self.zqbgEffect, self.cursortingOrder + 1)
local id = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.LimitExchange)
if id and id > 0 then
if GlobalActivity[id].ShowArt == ActivityTypeDef.DynamicAct then