【本地化】我要变强 灵兽lv修改

dev_chengFeng
ZhangBiao 2021-03-05 15:14:22 +08:00
parent eaac0b6cd1
commit 3c32b2aa4a
3 changed files with 15 additions and 3 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 70e7feb15403e214f801e51b8b4e0461
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -169,7 +169,11 @@ function this.ShowSinglePokemonList(go,singleData,liveIndex)
go.transform.parent.gameObject:SetActive(false)
elseif state == 2 then
lockInfo:SetActive(true)
if GetCurLanguage() == 0 then
Util.GetGameObject(go, "lockInfo/lockInfo/lvImage/Text"):GetComponent("Text").text = pokemonPosLocks[liveIndex]..Language[10056]
else
Util.GetGameObject(go, "lockInfo/lockInfo/lvImage/Text"):GetComponent("Text").text = Language[10056]..pokemonPosLocks[liveIndex]
end
Util.AddOnceClick( Util.GetGameObject(go, "lockInfo/lockInfo/lockClick"), function()
PopupTipPanel.ShowTip(pokemonPosLocks[liveIndex]..Language[10056])
end)

View File

@ -474,9 +474,9 @@ function this.ShowRmdPanel(index)
local childBox = Util.GetGameObject(node, "childbox")
local childName = Util.GetGameObject(childBox, "name"):GetComponent("Text")
local childContent = Util.GetGameObject(childBox, "content"):GetComponent("Text")
title.text = GetLanguageStrById(data.DescFirst)
title.text = ""--GetLanguageStrById(data.DescFirst)
local strList = string.split(GetLanguageStrById(data.DescSecond), "#")
childName.text = "      "..strList[1] -- 空格用于调整文字的起始位置
childName.text = GetLanguageStrById(data.DescFirst).." "..strList[1]--"      "..strList[1] -- 空格用于调整文字的起始位置
childContent.text = "       "..strList[2] -- 全角空格可以避免自动换行
for index, heroId in ipairs(data.ItemId) do
local heroData = ConfigManager.GetConfigData(ConfigName.HeroConfig, heroId)