Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
commit
41f62176f2
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_SizeDelta: {x: 100, y: 100}
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@ -516,6 +516,7 @@ EXPEDITIONSIMPLEBOSSINFO_HEROTID_FIELD = protobuf.FieldDescriptor();
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EXPEDITIONSIMPLEBOSSINFO_STAR_FIELD = protobuf.FieldDescriptor();
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EXPEDITIONSIMPLEBOSSINFO_LEVEL_FIELD = protobuf.FieldDescriptor();
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||||
EXPEDITIONSIMPLEBOSSINFO_REMAINHP_FIELD = protobuf.FieldDescriptor();
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||||
EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD = protobuf.FieldDescriptor();
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||||
EXPEDITIONTEAMINFO = protobuf.Descriptor();
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EXPEDITIONTEAMINFO_HERO_FIELD = protobuf.FieldDescriptor();
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EXPEDITIONTEAMINFO_POKEMONINFOS_FIELD = protobuf.FieldDescriptor();
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||||
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@ -5450,11 +5451,21 @@ EXPEDITIONSIMPLEBOSSINFO_REMAINHP_FIELD.default_value = 0.0
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EXPEDITIONSIMPLEBOSSINFO_REMAINHP_FIELD.type = 1
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EXPEDITIONSIMPLEBOSSINFO_REMAINHP_FIELD.cpp_type = 5
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.name = "position"
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.full_name = ".com.ljsd.jieling.protocols.ExpeditionSimpleBossInfo.position"
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.number = 5
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.index = 4
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.label = 1
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.has_default_value = false
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.default_value = 0
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.type = 5
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EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD.cpp_type = 1
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EXPEDITIONSIMPLEBOSSINFO.name = "ExpeditionSimpleBossInfo"
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EXPEDITIONSIMPLEBOSSINFO.full_name = ".com.ljsd.jieling.protocols.ExpeditionSimpleBossInfo"
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EXPEDITIONSIMPLEBOSSINFO.nested_types = {}
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EXPEDITIONSIMPLEBOSSINFO.enum_types = {}
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EXPEDITIONSIMPLEBOSSINFO.fields = {EXPEDITIONSIMPLEBOSSINFO_HEROTID_FIELD, EXPEDITIONSIMPLEBOSSINFO_STAR_FIELD, EXPEDITIONSIMPLEBOSSINFO_LEVEL_FIELD, EXPEDITIONSIMPLEBOSSINFO_REMAINHP_FIELD}
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EXPEDITIONSIMPLEBOSSINFO.fields = {EXPEDITIONSIMPLEBOSSINFO_HEROTID_FIELD, EXPEDITIONSIMPLEBOSSINFO_STAR_FIELD, EXPEDITIONSIMPLEBOSSINFO_LEVEL_FIELD, EXPEDITIONSIMPLEBOSSINFO_REMAINHP_FIELD, EXPEDITIONSIMPLEBOSSINFO_POSITION_FIELD}
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EXPEDITIONSIMPLEBOSSINFO.is_extendable = false
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EXPEDITIONSIMPLEBOSSINFO.extensions = {}
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||||
EXPEDITIONTEAMINFO_HERO_FIELD.name = "hero"
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@ -87,7 +87,7 @@ end
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function YiJingBaoKu:OnShow(_sortingOrder,_parent)
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Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder)
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local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas")
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image.sortingOrder = _sortingOrder - sortingOrder
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image.sortingOrder = _sortingOrder + 1
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sortingOrder = _sortingOrder
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parent = _parent
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@ -98,7 +98,7 @@ end
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function YiJingBaoKu:OnSortingOrderChange(_sortingOrder)
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Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder)
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local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas")
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image.sortingOrder = _sortingOrder - sortingOrder
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image.sortingOrder = _sortingOrder + 1
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sortingOrder = _sortingOrder
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end
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@ -34,9 +34,8 @@ function this.InitExpeditionData(msg)
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|||
singleNodeInfo.state = nodeInfo.state--节点状态 0未开启 1未通过 2未领取圣物 3已完成
|
||||
singleNodeInfo.bossTeaminfo = {}--节点队伍信息
|
||||
singleNodeInfo.bossTeaminfo.hero = {}--节点队伍信息 英雄
|
||||
--LogGreen("-----||||服务端初始化节点信息 "..singleNodeInfo.sortId.." "..singleNodeInfo.state.." "..singleNodeInfo.lay )
|
||||
-- LogGreen("-----||||服务端初始化节点信息 "..singleNodeInfo.sortId.." "..singleNodeInfo.state.." "..singleNodeInfo.lay )
|
||||
if nodeInfo.bossTeaminfo then
|
||||
--Log("nodeInfo.bossTeaminfo.hero "..#nodeInfo.bossTeaminfo.hero)
|
||||
if nodeInfo.bossTeaminfo.hero and #nodeInfo.bossTeaminfo.hero > 0 then
|
||||
for k = 1, #nodeInfo.bossTeaminfo.hero do
|
||||
local singleHero = {}
|
||||
|
@ -44,6 +43,7 @@ function this.InitExpeditionData(msg)
|
|||
singleHero.star = nodeInfo.bossTeaminfo.hero[k].star
|
||||
singleHero.level = nodeInfo.bossTeaminfo.hero[k].level
|
||||
singleHero.remainHp = nodeInfo.bossTeaminfo.hero[k].remainHp
|
||||
singleHero.position = nodeInfo.bossTeaminfo.hero[k].position
|
||||
table.insert(singleNodeInfo.bossTeaminfo.hero,singleHero)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -95,9 +95,7 @@ function this:FormationAdapter()
|
|||
elseif type == 2 then
|
||||
this.sureBtnText.text = Language[10512]
|
||||
end
|
||||
LogBlue("curNodeConFig.type "..curNodeConFig.type)
|
||||
if curNodeConFig then
|
||||
LogBlue("curNodeConFig.type 1 "..curNodeConFig.type)
|
||||
if curNodeConFig.type == ExpeditionNodeType.Common then
|
||||
this.titleText.text=Language[10513]
|
||||
elseif curNodeConFig.type == ExpeditionNodeType.Jy then
|
||||
|
@ -108,17 +106,16 @@ function this:FormationAdapter()
|
|||
end
|
||||
if monsterData == nil then LogError(Language[10511]) return end
|
||||
this.power.text = monsterData.bossTeaminfo.totalForce
|
||||
|
||||
for i = 1, #heroListGo do
|
||||
if(monsterData.bossTeaminfo.hero[i]) then
|
||||
if monsterData.bossTeaminfo.hero[i].remainHp > 0 then
|
||||
this.SetCardSingleData(heroListGo[i],monsterData.bossTeaminfo.hero[i],i)
|
||||
heroListGo[i]:SetActive(true)
|
||||
else
|
||||
heroListGo[i]:SetActive(false)
|
||||
end
|
||||
else
|
||||
heroListGo[i]:SetActive(false)
|
||||
for i = 1, #heroListGo do
|
||||
if(monsterData.bossTeaminfo.hero[i]) then
|
||||
local pos = monsterData.bossTeaminfo.hero[i].position
|
||||
if monsterData.bossTeaminfo.hero[i].remainHp > 0 then
|
||||
this.SetCardSingleData(heroListGo[pos],monsterData.bossTeaminfo.hero[i],pos)
|
||||
heroListGo[pos]:SetActive(true)
|
||||
end
|
||||
end
|
||||
end
|
||||
FindFairyManager.ResetItemView(this.root,this.root.transform,itemList,5,1,sortingOrder,false,rewardData)
|
||||
|
|
|
@ -193,7 +193,7 @@ function this.SetGoldExperSortInfo()
|
|||
rewardData = {}
|
||||
for i, v in ConfigPairs(ConfigManager.GetConfig(ConfigName.ActivityRankingReward)) do
|
||||
if v.ActivityId == activeId then
|
||||
if myData.rank >= v.MinRank and myData.rank >= v.MaxRank then
|
||||
if myData.rank >= v.MinRank and myData.rank <= v.MaxRank then
|
||||
rewardData = v
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue