【战斗】上报日志结构修改,添加结果书v就
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0899be29ba
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43965a452f
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@ -184,14 +184,21 @@ function this.SubmitBattleRecord()
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end
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end
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-- 上报战斗日志
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-- 上报战斗日志
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function this.SubmitCheckFight()
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function this.SubmitCheckFight(fr, br)
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if not this.isSubmit then
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if not this.isSubmit then
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PopupTipPanel.ShowTip(Language[12295])
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PopupTipPanel.ShowTip(Language[12295])
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return
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return
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end
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end
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local _, rcd = this.isHaveRecord()
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local _, rcd = this.isHaveRecord()
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if rcd then
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if rcd then
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local gmStr = "//check_fight|".. (rcd.fightId or "") .."|".. PlayerManager.uid .."|"..rcd.seed.."|"..rcd.fightMaxRound.."|"..BattleManager.PrintBattleTable(rcd.fightData)
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local gmStr = "//check_fight"
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.."|fightId = ".. (rcd.fightId or "")
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.."|uid = ".. PlayerManager.uid
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.."|seed = "..rcd.seed
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.."|maxRound = "..rcd.fightMaxRound
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.."|client_result = "..(fr or "")
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.."|server_result = "..(br or "")
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.."|fightdata = "..BattleManager.PrintBattleTable(rcd.fightData)
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LogWarn("submit record: \n"..gmStr)
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LogWarn("submit record: \n"..gmStr)
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NetManager.GMEvent(gmStr)
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NetManager.GMEvent(gmStr)
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end
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end
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@ -361,7 +361,7 @@ function this.BattleEnd(result)
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NetManager.MapFightResultRequest(10000, "", levelId, fightType, function (msg)
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NetManager.MapFightResultRequest(10000, "", levelId, fightType, function (msg)
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-- 结果检测
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-- 结果检测
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if msg.result ~= this.lastBattleResult.result then
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if msg.result ~= this.lastBattleResult.result then
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BattleRecordManager.SubmitCheckFight()
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BattleRecordManager.SubmitCheckFight(this.lastBattleResult.result, msg.result)
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end
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end
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for i=1, #msg.remainHpList do
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for i=1, #msg.remainHpList do
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@ -389,7 +389,7 @@ function this.BattleEnd(result)
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--ExpeditionManager.UpdateHeroHpValue(msg.heroInfo)
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--ExpeditionManager.UpdateHeroHpValue(msg.heroInfo)
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--ExpeditionManager.UpdateNodeValue(msg) --nodeInfo
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--ExpeditionManager.UpdateNodeValue(msg) --nodeInfo
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if msg.result ~= this.lastBattleResult.result then
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if msg.result ~= this.lastBattleResult.result then
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BattleRecordManager.SubmitCheckFight()
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BattleRecordManager.SubmitCheckFight(this.lastBattleResult.result, msg.result)
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end
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end
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this.lastBattleResult.result = msg.result
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this.lastBattleResult.result = msg.result
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this.lastBattleResult.drop = msg.drop
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this.lastBattleResult.drop = msg.drop
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@ -416,7 +416,7 @@ function this.BattleEnd(result)
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-- 判断是否需要进行结果检测
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-- 判断是否需要进行结果检测
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if this.fightResult then
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if this.fightResult then
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if result ~= this.fightResult then
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if result ~= this.fightResult then
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BattleRecordManager.SubmitCheckFight()
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BattleRecordManager.SubmitCheckFight(this.fightResult, result)
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end
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end
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end
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end
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-- 直接显示结果
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-- 直接显示结果
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