绿色修改提交

dev_chengFeng
jiaoyangna 2021-09-29 16:19:29 +08:00
parent a62e656d7b
commit 4dfdc507f7
6 changed files with 8 additions and 8 deletions

View File

@ -192,7 +192,7 @@ function this.ItemAdapter(node, data)
txt.text = baseValue
else
local valueShow = (addValue - 1) * data[2]
txt.text = string.format("%s\n<color=#5dc446>(+%s)</color>",baseValue,valueShow)
txt.text = string.format("%s\n<color=#00FF00>(+%s)</color>",baseValue,valueShow)
end
end

View File

@ -598,7 +598,7 @@ function this.IntiReward()
this.rewardList[i].text.text = "+"..rewardData[i][2]
else
local valueShow = (addValue - 1) * baseValue
this.rewardList[i].text.text = string.format("+%s\n<color=#5dc446>(+%s)</color>",baseValue,valueShow)
this.rewardList[i].text.text = string.format("+%s\n<color=#00FF00>(+%s)</color>",baseValue,valueShow)
end
end
end

View File

@ -359,7 +359,7 @@ function this.GetViewProData(indexType,add,lv,title1,title2,subtitle1,subtitle2,
if list[i].lv ~= 0 then
local color = ""
if lv >= list[i].lv then
color = "5dc446"
color = "00FF00"
else
color = "fdf5e5"
end
@ -372,7 +372,7 @@ function this.GetViewProData(indexType,add,lv,title1,title2,subtitle1,subtitle2,
end
end
else
local color = "5dc446"
local color = "00FF00"
if title2 and title2 ~= "" then
table.insert(data.prolist,string.format(title2,color,lv,num,totalNum))
end

View File

@ -3,7 +3,7 @@ LikeAbilityPanel = Inherit(BasePanel)
--<size=32><color=#fdf5e5>全体生命</color></size> --白色
--<size=32><color=#fc902c>特权</color></size>--橙色
--<size=32><color=#fed97f>总好感度属性:</color></size> --黄色
--<color=#5dc446>+500</color></size> --绿色
--<color=#00FF00>+500</color></size> --绿色
local pos = {
["h_haogandu_1"] = {mask = Vector3.zero,icon = Vector3.New(-3.4,0,0)} ,
["h_haogandu_2"] = {mask = Vector3.zero,icon = Vector3.New(-3.4,0,0)} ,

View File

@ -3,7 +3,7 @@ LikeabilityPopup = Inherit(BasePanel)
--<size=32><color=#fdf5e5>全体生命</color></size> --白色
--<size=32><color=#fc902c>特权</color></size>--橙色
--<size=32><color=#fed97f>总好感度属性:</color></size> --黄色
--<color=#5dc446>+500</color></size> --绿色
--<color=#00FF00>+500</color></size> --绿色
local pos = {
["h_haogandu_1"] = {mask = Vector3.zero,icon = Vector3.New(-3.4,0,0)} ,
["h_haogandu_2"] = {mask = Vector3.zero,icon = Vector3.New(-3.4,0,0)} ,
@ -71,7 +71,7 @@ function LikeabilityPopup:UpdateTopLayoutPanel()
self.progress.text = "好感度最佳"
self.likeabilitymask.fillAmount = 1
else
self.progress.text = string.format("<color=#5dc446>%s</color>/%s",num,totalNum)
self.progress.text = string.format("<color=#00FF00>%s</color>/%s",num,totalNum)
self.likeabilitymask.fillAmount = num/totalNum
end
self:UpDataProList(lv)

View File

@ -3,7 +3,7 @@ RoleLikeabilityPopup = Inherit(BasePanel)
--<size=32><color=#fdf5e5>全体生命</color></size> --白色
--<size=32><color=#fc902c>特权</color></size>--橙色
--<size=32><color=#fed97f>总好感度属性:</color></size> --黄色
--<color=#5dc446>+500</color></size> --绿色
--<color=#00FF00>+500</color></size> --绿色
function RoleLikeabilityPopup:InitComponent()
self.spLoader = SpriteLoader.New()
self.btnBack = Util.GetGameObject(self.transform, "BackMask")