【缥缈之旅】停在活动界面等待活动结束,没有自动退出,继续操作活动内的按钮,弹服务器紧急维护
parent
22e00b9fcd
commit
5163eab963
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@ -85,7 +85,6 @@ local curServerDay--1 3 5 7 10 15
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-- local curServerIndex--1 2 3 4 5 6
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-- local curServerIndex--1 2 3 4 5 6
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--界面打开时调用(用于子类重写)
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--界面打开时调用(用于子类重写)
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function JourneyWithWindPanel:OnOpen(_curDayIndex)
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function JourneyWithWindPanel:OnOpen(_curDayIndex)
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allBtnsConFigData = ActivityGiftManager.GetJourneyWithWindAllDayConFigData()
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allBtnsConFigData = ActivityGiftManager.GetJourneyWithWindAllDayConFigData()
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curServerDay = math.ceil((CalculateSecondsNowTo_N_OClock(0) + GetTimeStamp() - PlayerManager.userCreateTime)/86400)
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curServerDay = math.ceil((CalculateSecondsNowTo_N_OClock(0) + GetTimeStamp() - PlayerManager.userCreateTime)/86400)
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local curDay = 1
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local curDay = 1
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@ -471,12 +470,14 @@ function this.ShowDayDataGiftBag()
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end
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end
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end
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end
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--活动到期自动关闭
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--活动到期自动关闭
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function this.AutoClose()
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function this.AutoClose(data)
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if data.type == ActivityTypeDef.JourneyWithWind and data.status == 0 then
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if this.timer then
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if this.timer then
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this.timer:Stop()
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this.timer:Stop()
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this.timer = nil
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this.timer = nil
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end
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end
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self:ClosePanel()
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this:ClosePanel()
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end
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end
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end
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--界面关闭时调用(用于子类重写)
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--界面关闭时调用(用于子类重写)
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