loading页面修改
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 679 KiB |
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@ -97,7 +97,7 @@ TextureImporter:
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spriteID: 595310b419782f3408b97445a965836e
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spriteID: 009ea8b23f837024da5b2be11d31a9c7
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vertices: []
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indices:
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indices:
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edges: []
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edges: []
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@ -106,5 +106,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName: lz4/bg/loading/loading1
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assetBundleName:
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assetBundleVariant: unity3d
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assetBundleVariant:
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 958 KiB |
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@ -97,7 +97,7 @@ TextureImporter:
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outline: []
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outline: []
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physicsShape: []
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physicsShape: []
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spriteID: 18951dee1a842d44bb6365f2c3e9d30d
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spriteID: bd52d14c76bfdcb4c89b6c7eb67948a0
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vertices: []
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vertices: []
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indices:
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indices:
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edges: []
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edges: []
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@ -106,5 +106,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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pSDShowRemoveMatteOption: 0
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userData:
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userData:
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assetBundleName: lz4/bg/loading/loading2
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assetBundleName:
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assetBundleVariant: unity3d
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assetBundleVariant:
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 769 KiB |
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@ -97,7 +97,7 @@ TextureImporter:
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outline: []
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outline: []
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physicsShape: []
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physicsShape: []
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spriteID: 0ad85d9b56f6985419e677a76dbecb0b
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spriteID: 7f349ed9aa445874bb247faa6842ee01
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vertices: []
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vertices: []
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indices:
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indices:
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edges: []
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edges: []
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@ -106,5 +106,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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pSDShowRemoveMatteOption: 0
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userData:
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userData:
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assetBundleName: lz4/bg/loading/loading3
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assetBundleName:
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assetBundleVariant: unity3d
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assetBundleVariant:
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 652 KiB |
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@ -97,7 +97,7 @@ TextureImporter:
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outline: []
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outline: []
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physicsShape: []
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physicsShape: []
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bones: []
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bones: []
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spriteID: 220f8e047f2b98d438c35ea0acc98f0d
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spriteID: a21458ae1fe9626458bd65265c27f2a1
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vertices: []
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vertices: []
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indices:
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indices:
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edges: []
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edges: []
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@ -106,5 +106,5 @@ TextureImporter:
|
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pSDRemoveMatte: 0
|
pSDRemoveMatte: 0
|
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pSDShowRemoveMatteOption: 0
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pSDShowRemoveMatteOption: 0
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||||||
userData:
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userData:
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assetBundleName: lz4/bg/loading/loading4
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assetBundleName:
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assetBundleVariant: unity3d
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assetBundleVariant:
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Before Width: | Height: | Size: 754 KiB After Width: | Height: | Size: 484 KiB |
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@ -97,7 +97,7 @@ TextureImporter:
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outline: []
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outline: []
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physicsShape: []
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physicsShape: []
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bones: []
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bones: []
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spriteID: 60a709336958a104dbf051d03d504072
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spriteID: 3304f2f0fd8c3b047abe5198f579b588
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vertices: []
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vertices: []
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indices:
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indices:
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edges: []
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edges: []
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@ -106,5 +106,5 @@ TextureImporter:
|
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pSDRemoveMatte: 0
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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pSDShowRemoveMatteOption: 0
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userData:
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userData:
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assetBundleName: lz4/bg/loading/loading5
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assetBundleName:
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assetBundleVariant: unity3d
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assetBundleVariant:
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Before Width: | Height: | Size: 584 KiB After Width: | Height: | Size: 320 KiB |
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@ -97,7 +97,7 @@ TextureImporter:
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outline: []
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outline: []
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physicsShape: []
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physicsShape: []
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bones: []
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bones: []
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spriteID: 30c84923f33e2fa4a8dadc17dd5ae734
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spriteID: c5355481d2ffded4ab3a89e712f505d7
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vertices: []
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vertices: []
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indices:
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indices:
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edges: []
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edges: []
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||||||
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@ -106,5 +106,5 @@ TextureImporter:
|
||||||
pSDRemoveMatte: 0
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pSDRemoveMatte: 0
|
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pSDShowRemoveMatteOption: 0
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pSDShowRemoveMatteOption: 0
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userData:
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userData:
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assetBundleName: lz4/bg/loading/loading6
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assetBundleName:
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assetBundleVariant: unity3d
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assetBundleVariant:
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||||||
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 665 KiB |