【商城界面】提交
parent
51d281c1ee
commit
53f7d29337
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@ -71,10 +71,12 @@ end
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function EveryDayGiftNew:BindEvent()
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function EveryDayGiftNew:BindEvent()
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Util.AddOnceClick(self.btn2,function ()
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Util.AddOnceClick(self.btn2,function ()
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local actData = ActivityGiftManager.GetActivityTypeInfo(89)
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for i = 1, #self.shopData do
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if actData then
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if self.shopData[i].data.boughtNum > 0 then
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PopupTipPanel.ShowTip("需要未购买每日礼包时才可使用!")
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PopupTipPanel.ShowTip("需要未购买每日礼包时才可使用!")
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else
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return
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end
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end
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PayManager.Pay(onKeyPackId, function(id)
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PayManager.Pay(onKeyPackId, function(id)
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FirstRechargeManager.RefreshAccumRechargeValue(onKeyPackId)
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FirstRechargeManager.RefreshAccumRechargeValue(onKeyPackId)
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PlayerPrefs.SetInt(PlayerManager.uid.."czlb", 0)
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PlayerPrefs.SetInt(PlayerManager.uid.."czlb", 0)
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@ -82,7 +84,6 @@ function EveryDayGiftNew:BindEvent()
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MonthCardManager.CheckMonthCardPatFace()
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MonthCardManager.CheckMonthCardPatFace()
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self:RefreshData(nil,false,false)
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self:RefreshData(nil,false,false)
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end)
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end)
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end
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end)
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end)
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end
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end
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@ -392,23 +393,22 @@ end
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--刷新一键购买显示
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--刷新一键购买显示
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function EveryDayGiftNew:RefreshOneKeyShow()
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function EveryDayGiftNew:RefreshOneKeyShow()
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Util.SetGray(self.btn2,false)
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Util.SetGray(self.btn2,false)
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for i = 1, #self.shopData do
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if self.shopData[i].data.boughtNum > 0 then
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Util.SetGray(self.btn2,true)
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self.btn2:GetComponent("Button").interactable = false
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return
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end
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end
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local actData = ActivityGiftManager.GetActivityTypeInfo(89)
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local actData = ActivityGiftManager.GetActivityTypeInfo(89)
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if actData then
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if actData then
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Util.SetGray(self.btn2,true)
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Util.SetGray(self.btn2,true)
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-- self.btn2:GetComponent("Button").interactable = false
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self.btn2:GetComponent("Button").interactable = false
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self.btn2Text.text = string.format("剩余%s天",math.ceil((actData.endTime - GetTimeStamp())/86400))
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self.btn2Text.text = string.format("剩余%s天",math.ceil((actData.endTime - GetTimeStamp())/86400))
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else
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else
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Util.SetGray(self.btn2,false)
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Util.SetGray(self.btn2,false)
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-- self.btn2:GetComponent("Button").interactable = true
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self.btn2:GetComponent("Button").interactable = true
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self.btn2Text.text = string.format("60元七天特惠")
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self.btn2Text.text = string.format("60元七天特惠")
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for i = 1, #self.shopData do
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if self.shopData[i].data.boughtNum > 0 then
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Util.SetGray(self.btn2,true)
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break
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end
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end
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end
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end
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end
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end
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