首充引导10级开放
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@ -19,10 +19,10 @@ end
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function this.OnLevelChange()
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function this.OnLevelChange()
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-- 首充引导特殊处理到十级开放
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-- 首充引导特殊处理到十级开放
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-- if PlayerManager.level == 10 then
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if PlayerManager.level == 10 then
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-- table.insert(_FuncGuideList, 100200)
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table.insert(_FuncGuideList, 100200)
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-- this.CheckFuncGuide()
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this.CheckFuncGuide()
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-- end
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end
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end
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end
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--
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--
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function this.OnFunctionOpen(funcId)
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function this.OnFunctionOpen(funcId)
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