[战斗]======被动427修改提交
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1e5ac04921
commit
586b77af34
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@ -10975,6 +10975,10 @@ local passivityList = {
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if not skill then
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return
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end
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--舍身济世分担不触发
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if damageType==3 then
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return
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end
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--如果是boss 并且额外伤害是根据最大生命则返回
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local isBoss=BattleUtil.CheckIsBoss(target)
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if isBoss and pro==12 then
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