【玩家信息】提交
parent
f043b3e62f
commit
5b36346da3
|
@ -14947,6 +14947,97 @@ RectTransform:
|
||||||
m_AnchoredPosition: {x: -1.8000183, y: 0}
|
m_AnchoredPosition: {x: -1.8000183, y: 0}
|
||||||
m_SizeDelta: {x: 135, y: 135}
|
m_SizeDelta: {x: 135, y: 135}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!1 &429168570447346126
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1833415466006012030}
|
||||||
|
- component: {fileID: 2926854930664588057}
|
||||||
|
- component: {fileID: 8571496282533065156}
|
||||||
|
- component: {fileID: 6019740231996337531}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: RideInfo
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1833415466006012030
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 429168570447346126}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 3492506437511806041}
|
||||||
|
m_Father: {fileID: 3031162827143993638}
|
||||||
|
m_RootOrder: 4
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -0.34, y: -0.00012207031}
|
||||||
|
m_SizeDelta: {x: 868.34, y: 250}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2926854930664588057
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 429168570447346126}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8571496282533065156
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 429168570447346126}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 1367256648, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Content: {fileID: 3492506437511806041}
|
||||||
|
m_Horizontal: 1
|
||||||
|
m_Vertical: 0
|
||||||
|
m_MovementType: 1
|
||||||
|
m_Elasticity: 0.1
|
||||||
|
m_Inertia: 1
|
||||||
|
m_DecelerationRate: 0.135
|
||||||
|
m_ScrollSensitivity: 1
|
||||||
|
m_Viewport: {fileID: 0}
|
||||||
|
m_HorizontalScrollbar: {fileID: 0}
|
||||||
|
m_VerticalScrollbar: {fileID: 0}
|
||||||
|
m_HorizontalScrollbarVisibility: 0
|
||||||
|
m_VerticalScrollbarVisibility: 0
|
||||||
|
m_HorizontalScrollbarSpacing: 0
|
||||||
|
m_VerticalScrollbarSpacing: 0
|
||||||
|
m_OnValueChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_TypeName: UnityEngine.UI.ScrollRect+ScrollRectEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||||
|
Culture=neutral, PublicKeyToken=null
|
||||||
|
--- !u!114 &6019740231996337531
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 429168570447346126}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &440484784946610101
|
--- !u!1 &440484784946610101
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -19823,6 +19914,8 @@ RectTransform:
|
||||||
- {fileID: 2935504977159976980}
|
- {fileID: 2935504977159976980}
|
||||||
- {fileID: 5440172598549829521}
|
- {fileID: 5440172598549829521}
|
||||||
- {fileID: 766109449052593049}
|
- {fileID: 766109449052593049}
|
||||||
|
- {fileID: 6343545840538766107}
|
||||||
|
- {fileID: 1833415466006012030}
|
||||||
m_Father: {fileID: 307101446868176157}
|
m_Father: {fileID: 307101446868176157}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
@ -34332,7 +34425,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0.0000050723893, y: 0}
|
m_AnchoredPosition: {x: 0.0000045118945, y: 0}
|
||||||
m_SizeDelta: {x: 0, y: 180}
|
m_SizeDelta: {x: 0, y: 180}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &900201291181617377
|
--- !u!114 &900201291181617377
|
||||||
|
@ -50152,6 +50245,80 @@ ParticleSystemRenderer:
|
||||||
m_Mesh2: {fileID: 0}
|
m_Mesh2: {fileID: 0}
|
||||||
m_Mesh3: {fileID: 0}
|
m_Mesh3: {fileID: 0}
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
|
--- !u!1 &1077806946938227582
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3492506437511806041}
|
||||||
|
- component: {fileID: 7559439943759304843}
|
||||||
|
- component: {fileID: 5428068109508486952}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Grid
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &3492506437511806041
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1077806946938227582}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 100.00815}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1833415466006012030}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0.0000045118945, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 180}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &7559439943759304843
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1077806946938227582}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 0
|
||||||
|
m_Right: 0
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 4
|
||||||
|
m_Spacing: 0
|
||||||
|
m_ChildForceExpandWidth: 0
|
||||||
|
m_ChildForceExpandHeight: 0
|
||||||
|
m_ChildControlWidth: 0
|
||||||
|
m_ChildControlHeight: 0
|
||||||
|
--- !u!114 &5428068109508486952
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1077806946938227582}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 0
|
||||||
--- !u!1 &1097294406738172621
|
--- !u!1 &1097294406738172621
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -130623,6 +130790,80 @@ RectTransform:
|
||||||
m_AnchoredPosition: {x: -224.11433, y: -710.7099}
|
m_AnchoredPosition: {x: -224.11433, y: -710.7099}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!1 &3886896367061329900
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2950035244405133432}
|
||||||
|
- component: {fileID: 8995786174173558444}
|
||||||
|
- component: {fileID: 4011035315643509891}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Grid
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2950035244405133432
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3886896367061329900}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 100.00815}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 6343545840538766107}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0.0000045118945, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 180}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &8995786174173558444
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3886896367061329900}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 0
|
||||||
|
m_Right: 0
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 4
|
||||||
|
m_Spacing: 0
|
||||||
|
m_ChildForceExpandWidth: 0
|
||||||
|
m_ChildForceExpandHeight: 0
|
||||||
|
m_ChildControlWidth: 0
|
||||||
|
m_ChildControlHeight: 0
|
||||||
|
--- !u!114 &4011035315643509891
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3886896367061329900}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 0
|
||||||
--- !u!1 &3895597870059452038
|
--- !u!1 &3895597870059452038
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -130659,6 +130900,97 @@ RectTransform:
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!1 &3915359539740155042
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6343545840538766107}
|
||||||
|
- component: {fileID: 2188475380265573030}
|
||||||
|
- component: {fileID: 8509217913007091153}
|
||||||
|
- component: {fileID: 5414118030930314113}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: GemInfo
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &6343545840538766107
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3915359539740155042}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2950035244405133432}
|
||||||
|
m_Father: {fileID: 3031162827143993638}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -0.34, y: -0.00012207031}
|
||||||
|
m_SizeDelta: {x: 868.34, y: 250}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2188475380265573030
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3915359539740155042}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8509217913007091153
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3915359539740155042}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 1367256648, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Content: {fileID: 2950035244405133432}
|
||||||
|
m_Horizontal: 1
|
||||||
|
m_Vertical: 0
|
||||||
|
m_MovementType: 1
|
||||||
|
m_Elasticity: 0.1
|
||||||
|
m_Inertia: 1
|
||||||
|
m_DecelerationRate: 0.135
|
||||||
|
m_ScrollSensitivity: 1
|
||||||
|
m_Viewport: {fileID: 0}
|
||||||
|
m_HorizontalScrollbar: {fileID: 0}
|
||||||
|
m_VerticalScrollbar: {fileID: 0}
|
||||||
|
m_HorizontalScrollbarVisibility: 0
|
||||||
|
m_VerticalScrollbarVisibility: 0
|
||||||
|
m_HorizontalScrollbarSpacing: 0
|
||||||
|
m_VerticalScrollbarSpacing: 0
|
||||||
|
m_OnValueChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_TypeName: UnityEngine.UI.ScrollRect+ScrollRectEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||||
|
Culture=neutral, PublicKeyToken=null
|
||||||
|
--- !u!114 &5414118030930314113
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3915359539740155042}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &3949670451275890430
|
--- !u!1 &3949670451275890430
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -176810,7 +177142,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0.0000050723893, y: 0}
|
m_AnchoredPosition: {x: 0.0000045118945, y: 0}
|
||||||
m_SizeDelta: {x: 0, y: 180}
|
m_SizeDelta: {x: 0, y: 180}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &3119795391630397554
|
--- !u!114 &3119795391630397554
|
||||||
|
@ -192350,7 +192682,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0.0000050723893, y: 0}
|
m_AnchoredPosition: {x: 0.0000045118945, y: 0}
|
||||||
m_SizeDelta: {x: 0, y: 180}
|
m_SizeDelta: {x: 0, y: 180}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &905777280683595193
|
--- !u!114 &905777280683595193
|
||||||
|
|
|
@ -94,14 +94,37 @@ local InfoBtns = {
|
||||||
[1] = {
|
[1] = {
|
||||||
name = "紫府神印",
|
name = "紫府神印",
|
||||||
gridName = "imprintInfo",
|
gridName = "imprintInfo",
|
||||||
|
func = function (msg)
|
||||||
|
this.imprintInfoShow(msg)
|
||||||
|
end
|
||||||
},
|
},
|
||||||
[2] = {
|
[2] = {
|
||||||
name = "身外化身",
|
name = "身外化身",
|
||||||
gridName = "huashenInfo",
|
gridName = "huashenInfo",
|
||||||
|
func = function (msg)
|
||||||
|
this.huashenInfoShow(msg)
|
||||||
|
end
|
||||||
},
|
},
|
||||||
[3] = {
|
[3] = {
|
||||||
name = "四象心法",
|
name = "四象心法",
|
||||||
gridName = "fourElementInfo",
|
gridName = "fourElementInfo",
|
||||||
|
func = function (msg)
|
||||||
|
this.fourElementInfoShow(msg)
|
||||||
|
end
|
||||||
|
},
|
||||||
|
[4] = {
|
||||||
|
name = "命 格",
|
||||||
|
gridName = "GemInfo",
|
||||||
|
func = function (msg)
|
||||||
|
this.GemInfoShow(msg)
|
||||||
|
end
|
||||||
|
},
|
||||||
|
[5] = {
|
||||||
|
name = "坐 骑",
|
||||||
|
gridName = "RideInfo",
|
||||||
|
func = function (msg)
|
||||||
|
this.RideInfoShow(msg)
|
||||||
|
end
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -161,7 +184,7 @@ function PlayerInfoPopup:InitComponent()
|
||||||
--所有信息Obj的PreList
|
--所有信息Obj的PreList
|
||||||
this.InfoBtns = Util.GetGameObject(self.transform, "tipImage/panel/InfoBtns")
|
this.InfoBtns = Util.GetGameObject(self.transform, "tipImage/panel/InfoBtns")
|
||||||
this.InfoBtnsGrid = Util.GetGameObject(this.InfoBtns, "Grid")
|
this.InfoBtnsGrid = Util.GetGameObject(this.InfoBtns, "Grid")
|
||||||
this.InfoContent = Util.GetGameObject(self.transform, "tipImage/panel/InfoGrids")
|
this.InfoContent = Util.GetGameObject(self.transform, "tipImage/panel/InfoGrids/Bg")
|
||||||
this.infoBtnPre = Util.GetGameObject(self.transform, "btnPre")--按钮的Pre
|
this.infoBtnPre = Util.GetGameObject(self.transform, "btnPre")--按钮的Pre
|
||||||
this.imprintPre = Util.GetGameObject(self.transform, "imprintPre")--神印的Pre
|
this.imprintPre = Util.GetGameObject(self.transform, "imprintPre")--神印的Pre
|
||||||
this.InfoBtnsList = {}
|
this.InfoBtnsList = {}
|
||||||
|
@ -431,45 +454,83 @@ function this.FormationAdapter(teamInfo)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--神印信息
|
|
||||||
-- if teamInfo.sealShow and #teamInfo.sealShow > 0 then
|
|
||||||
-- this.imprintObj:SetActive(true)
|
|
||||||
-- if not this.imprintItemList then
|
|
||||||
-- this.imprintItemList = {}
|
|
||||||
-- end
|
|
||||||
-- for i = 1, #this.imprintItemList do
|
|
||||||
-- this.imprintItemList[i].gameObject:SetActive(false)
|
|
||||||
-- end
|
|
||||||
-- for i = 1, #teamInfo.sealShow do
|
|
||||||
-- local item = this.imprintItemList[i]
|
|
||||||
-- local value = teamInfo.sealShow[i]
|
|
||||||
-- if not item then
|
|
||||||
-- item = newObject(this.imprintPre)
|
|
||||||
-- item.name = "imprintPre_"..i
|
|
||||||
-- item.transform:SetParent(this.imprintGrid.transform)
|
|
||||||
-- item.transform.localScale = Vector3.one
|
|
||||||
-- item.transform.localPosition = Vector3.zero
|
|
||||||
-- this.imprintItemList[i] = item
|
|
||||||
-- end
|
|
||||||
-- item.gameObject:SetActive(true)
|
|
||||||
-- local icon = Util.GetGameObject(item,"icon"):GetComponent("Image")
|
|
||||||
-- icon.sprite = this.spLoader:LoadSprite(GetResourcePath(XiuXianSkillConfig[value.id].Icon))
|
|
||||||
-- Util.AddOnceClick(item.gameObject,function ()
|
|
||||||
-- UIManager.OpenPanel(UIName.GeneralInfoPopup,GENERALINFO_TYPE.Imprint,value.id,value.heroTId)
|
|
||||||
-- end)
|
|
||||||
-- end
|
|
||||||
-- else
|
|
||||||
-- this.imprintObj:SetActive(false)
|
|
||||||
-- end
|
|
||||||
--====================其他信息按钮显示======================
|
--====================其他信息按钮显示======================
|
||||||
|
this.infoIndex = 0
|
||||||
for index, value in ipairs(InfoBtns) do
|
for index, value in ipairs(InfoBtns) do
|
||||||
|
--添加按钮
|
||||||
local item = this.InfoBtnsList[index]
|
local item = this.InfoBtnsList[index]
|
||||||
if not item then
|
if not item then
|
||||||
item = newObjToParent(this.infoBtnPre,this.InfoBtnsGrid.transform)
|
item = newObjToParent(this.infoBtnPre,this.InfoBtnsGrid.transform)
|
||||||
this.InfoBtnsList[index] = item
|
this.InfoBtnsList[index] = item
|
||||||
item.gameObject:SetActive(true)
|
item.gameObject:SetActive(true)
|
||||||
end
|
end
|
||||||
Util.GetGameObject(item,"btnName"):GetComponent("Text").text = value.name
|
local name = Util.GetGameObject(item,"btnName"):GetComponent("Text")
|
||||||
|
name.text = value.name
|
||||||
|
|
||||||
|
--判断按钮是否显示
|
||||||
|
if (index == 1 and teamInfo.sealShow and #teamInfo.sealShow > 0) or--神印
|
||||||
|
(index == 2 and teamInfo.huashen and #teamInfo.huashen > 0) or--身外化身
|
||||||
|
(index == 3 and teamInfo.huashen and #teamInfo.huashen > 0) or--四象心法
|
||||||
|
(index == 4 and teamInfo.huashen and #teamInfo.huashen > 0) or--命石
|
||||||
|
(index == 5 and teamInfo.huashen and #teamInfo.huashen > 0) then--坐骑
|
||||||
|
item.gameObject:SetActive(true)
|
||||||
|
if this.infoIndex == 0 then
|
||||||
|
this.infoIndex = index
|
||||||
|
end
|
||||||
|
else
|
||||||
|
item.gameObject:SetActive(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
--添加点击事件
|
||||||
|
Util.AddOnceClick(item,function ()
|
||||||
|
this.infoIndex = index
|
||||||
|
this.ShowInfos(teamInfo)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
--初始化一次
|
||||||
|
this.ShowInfos(teamInfo)
|
||||||
|
end
|
||||||
|
|
||||||
|
--选择展示下方框框中显示的内容
|
||||||
|
function this.ShowInfos(teamInfo)
|
||||||
|
for index, value in ipairs(this.InfoBtnsList) do
|
||||||
|
local img = value:GetComponent("Image")
|
||||||
|
if this.infoIndex == index then
|
||||||
|
img.sprite = this.spLoader:LoadSprite("s_shop_qieye_2")
|
||||||
|
else
|
||||||
|
img.sprite = this.spLoader:LoadSprite("s_shop_qieye_1")
|
||||||
|
end
|
||||||
|
Util.GetGameObject(this.InfoContent,InfoBtns[this.infoIndex].gridName):SetActive(false)
|
||||||
|
end
|
||||||
|
InfoBtns[this.infoIndex].func(teamInfo)
|
||||||
|
end
|
||||||
|
|
||||||
|
--===========================滑动条中的信息展示====================
|
||||||
|
--神印的
|
||||||
|
function this.imprintInfoShow(teamInfo)
|
||||||
|
local MainContent = Util.GetGameObject(this.InfoContent,InfoBtns[this.infoIndex].gridName)
|
||||||
|
local Grid = Util.GetGameObject(MainContent,"Grid")
|
||||||
|
MainContent:SetActive(true)
|
||||||
|
if not this.ItemPreList[this.infoIndex] then
|
||||||
|
this.ItemPreList[this.infoIndex] = {}
|
||||||
|
end
|
||||||
|
for i = 1, #this.ItemPreList[this.infoIndex] do
|
||||||
|
this.ItemPreList[this.infoIndex][i].gameObject:SetActive(false)
|
||||||
|
end
|
||||||
|
for i = 1, #teamInfo.sealShow do
|
||||||
|
local item = this.ItemPreList[this.infoIndex][i]
|
||||||
|
local value = teamInfo.sealShow[i]
|
||||||
|
if not item then
|
||||||
|
item = newObjToParent(this.imprintPre,Grid.transform)
|
||||||
|
item:SetActive(true)
|
||||||
|
this.ItemPreList[this.infoIndex][i] = item
|
||||||
|
end
|
||||||
|
item.gameObject:SetActive(true)
|
||||||
|
local icon = Util.GetGameObject(item,"icon"):GetComponent("Image")
|
||||||
|
icon.sprite = this.spLoader:LoadSprite(GetResourcePath(XiuXianSkillConfig[value.id].Icon))
|
||||||
|
Util.AddOnceClick(item.gameObject,function ()
|
||||||
|
UIManager.OpenPanel(UIName.GeneralInfoPopup,GENERALINFO_TYPE.Imprint,value.id,value.heroTId)
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -614,7 +675,7 @@ end
|
||||||
|
|
||||||
--界面关闭时调用(用于子类重写)
|
--界面关闭时调用(用于子类重写)
|
||||||
function PlayerInfoPopup:OnClose()
|
function PlayerInfoPopup:OnClose()
|
||||||
this.imprintObj:SetActive(false)
|
-- this.imprintObj:SetActive(false)
|
||||||
JumpServerManager.SetCurPersonInfo(nil)
|
JumpServerManager.SetCurPersonInfo(nil)
|
||||||
if titleLive then
|
if titleLive then
|
||||||
SubUIManager.Close(titleLive)
|
SubUIManager.Close(titleLive)
|
||||||
|
|
Loading…
Reference in New Issue