【新手剧情】起名界面添加回调
parent
f1f407fdd6
commit
5be38dacb1
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@ -146,8 +146,8 @@ function CreateNamePopup:BindEvent()
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this.curName = this.textName.text
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local callBack = function()
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if this.options then
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-- self:ClosePanel()
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StoryManager.StoryJumpType(this.options[1], self)
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self:ClosePanel()
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StoryManager.StoryJumpType(this.options[1], nil, this.callBackFunc)
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else
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PopupTipPanel.ShowTip(Language[10837])
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this:ClosePanel()
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@ -181,7 +181,7 @@ function CreateNamePopup:BindEvent()
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local callBack = function()
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if this.options then
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self:ClosePanel()
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StoryManager.StoryJumpType(this.options[1], self)
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StoryManager.StoryJumpType(this.options[1], nil, this.callBackFunc)
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-- 发送创建角色事件
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CustomEventManager.SendCustomEvents(FBSDKCustomEventType.CreateCharacter)
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CustomEventManager.SendCustomEvents(FBSDKCustomEventType.RoleLv,1)
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@ -301,6 +301,7 @@ function CreateNamePopup:OnOpen(...)
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this.eventId = args[2]
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this.showValues = args[3]
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this.options = args[4]
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this.callBackFunc = args[5]
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this.InitName()
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this.RefreshShow()
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end
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@ -49,7 +49,7 @@ function this.EventTrigger(eventId, callBack)
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UIManager.OpenPanel(UIName.StoryDialoguePanel, eventId, false)
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--UIManager.OpenPanel(UIName.StoryOptionPopup, eventId)
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elseif showType == 10 then -- 起名字界面
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UIManager.OpenPanel(UIName.CreateNamePopup, showType, eventId, showValues, options)
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UIManager.OpenPanel(UIName.CreateNamePopup, showType, eventId, showValues, options, callBack)
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elseif showType == 14 then -- 引导战斗
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local fdata, fseed = BattleManager.GetFakeBattleData(options[1])
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local testFightData = {
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