神将详情,装备修改提交

dev_chengFeng
jiaoyangna 2021-10-12 15:32:07 +08:00
parent e70329e605
commit 60b53f2d7b
2 changed files with 293 additions and 279 deletions

View File

@ -34,7 +34,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 13.229435, y: 0}
m_AnchoredPosition: {x: 13.229435, y: 16}
m_SizeDelta: {x: 898.92, y: 4.4400024}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &60951984
@ -74,167 +74,6 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &219606667
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 219606668}
- component: {fileID: 219606670}
- component: {fileID: 219606669}
m_Layer: 5
m_Name: baijinPro
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &219606668
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 219606667}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1378263508}
m_Father: {fileID: 2139195689}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 300, y: 50}
m_SizeDelta: {x: 600, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &219606670
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 219606667}
m_CullTransparentMesh: 0
--- !u!114 &219606669
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 219606667}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.7254902, g: 0.68235296, b: 0.5921569, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 26
m_MaxSize: 35
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8FD9\u662F\u4E00\u4E2A\u6280\u80FD\u63CF\u8FF0\u8FD9\u662F\u4E00\u4E2A\u6280\u80FD\u63CF\u8FF0\u8FD9\u662F\u4E00\u4E2A\u6280\u80FD\u63CF\u8FF0"
LanguageIndex: 10886
--- !u!1 &472364004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 472364005}
- component: {fileID: 472364007}
- component: {fileID: 472364006}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &472364005
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 472364004}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2139195689}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 119.00055, y: -43}
m_SizeDelta: {x: 172.1, y: 53.6}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &472364007
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 472364004}
m_CullTransparentMesh: 0
--- !u!114 &472364006
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 472364004}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 36
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 40
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u4E0D\u673D\u5929\u8D4B\uFF1A"
LanguageIndex: 0
--- !u!1 &1026203029
GameObject:
m_ObjectHideFlags: 0
@ -245,6 +84,7 @@ GameObject:
m_Component:
- component: {fileID: 1026203030}
- component: {fileID: 7176598232204290409}
- component: {fileID: 1583746818306766073}
m_Layer: 5
m_Name: proGrid
m_TagString: Untagged
@ -264,13 +104,13 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2139195689}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 102.5, y: -7}
m_SizeDelta: {x: 620.8, y: 250.1}
m_Pivot: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 10}
m_SizeDelta: {x: 825.8, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &7176598232204290409
MonoBehaviour:
m_ObjectHideFlags: 0
@ -284,95 +124,30 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 0
m_Left: 63
m_Right: 0
m_Top: 48
m_Top: -71
m_Bottom: 0
m_ChildAlignment: 0
m_Spacing: 15
m_Spacing: 53.44
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
m_ChildControlHeight: 1
--- !u!1 &1378263507
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1378263508}
- component: {fileID: 1378263510}
- component: {fileID: 1378263509}
m_Layer: 5
m_Name: vale
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1378263508
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1378263507}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 219606668}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -135, y: 15.65}
m_SizeDelta: {x: 287.6, y: 31.3}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1378263510
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1378263507}
m_CullTransparentMesh: 0
--- !u!114 &1378263509
--- !u!114 &1583746818306766073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1378263507}
m_GameObject: {fileID: 1026203029}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.7254902, g: 0.68235296, b: 0.5921569, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 1
m_MinSize: 20
m_MaxSize: 32
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: +4
m_HorizontalFit: 0
m_VerticalFit: 2
--- !u!1 &2139195688
GameObject:
m_ObjectHideFlags: 0
@ -402,16 +177,15 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 219606668}
- {fileID: 3766654183122174402}
- {fileID: 60951982}
- {fileID: 472364005}
- {fileID: 1026203030}
m_Father: {fileID: 224824164786589912}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 412.9, y: -373.55}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 825.8, y: 267.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2139195691
@ -593,7 +367,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 56.52002}
m_SizeDelta: {x: 856.10004, y: 507.1}
m_SizeDelta: {x: 856.10004, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &114875536258114214
MonoBehaviour:
@ -1176,9 +950,9 @@ RectTransform:
m_Father: {fileID: 224824164786589912}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 412.9, y: -120}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 825.8, y: 240}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &114540597203636518
@ -2206,10 +1980,10 @@ RectTransform:
m_Father: {fileID: 224423343333786454}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -15}
m_SizeDelta: {x: 160, y: 30}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222455077862969152
CanvasRenderer:
@ -3102,10 +2876,10 @@ RectTransform:
m_Father: {fileID: 8953242912614335389}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 356.8, y: -83.705}
m_SizeDelta: {x: 293.6, y: 61.41}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8005520855150668676
CanvasRenderer:
@ -3183,9 +2957,9 @@ RectTransform:
m_Father: {fileID: 1438844812461434258}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 371.48, y: -2.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 742.96, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7236434994197682520
@ -4297,6 +4071,85 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &4343918791938404992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1723156288064044890}
- component: {fileID: 5990289536995104142}
- component: {fileID: 5361565862161288902}
m_Layer: 5
m_Name: vale
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1723156288064044890
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4343918791938404992}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3274064594313166775}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 200, y: 0}
m_SizeDelta: {x: 377.49997, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5990289536995104142
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4343918791938404992}
m_CullTransparentMesh: 0
--- !u!114 &5361565862161288902
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4343918791938404992}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.7254902, g: 0.68235296, b: 0.5921569, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 34
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 34
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
--- !u!1 &4345473402673577574
GameObject:
m_ObjectHideFlags: 0
@ -4701,10 +4554,10 @@ RectTransform:
m_Father: {fileID: 8365946484409031923}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 292.97998, y: -37}
m_SizeDelta: {x: 260, y: 74}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3049306578062617500
CanvasRenderer:
@ -4805,6 +4658,86 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &5491351934469159695
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3274064594313166775}
- component: {fileID: 4536058751734808052}
- component: {fileID: 201372653789165877}
m_Layer: 5
m_Name: title
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3274064594313166775
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5491351934469159695}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1723156288064044890}
m_Father: {fileID: 3766654183122174402}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 160, y: 25}
m_SizeDelta: {x: 377.49997, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4536058751734808052
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5491351934469159695}
m_CullTransparentMesh: 0
--- !u!114 &201372653789165877
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5491351934469159695}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 36
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 36
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u4E0D\u673D\u5929\u8D4B1\uFF1A"
--- !u!1 &5561631664329044302
GameObject:
m_ObjectHideFlags: 0
@ -4919,10 +4852,10 @@ RectTransform:
m_Father: {fileID: 1438844812461434258}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: -5}
m_SizeDelta: {x: 742.96, y: 128.41}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 371.48, y: 0}
m_SizeDelta: {x: 742.96, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &136299576013917814
CanvasRenderer:
@ -5050,6 +4983,87 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u524D \u5F80"
LanguageIndex: 0
--- !u!1 &6118785442155446210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3766654183122174402}
- component: {fileID: 7388132028276094546}
- component: {fileID: 1227884854838588343}
m_Layer: 5
m_Name: baijinPro
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &3766654183122174402
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118785442155446210}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3274064594313166775}
m_Father: {fileID: 2139195689}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 381.65002, y: 430.93506}
m_SizeDelta: {x: 701.2, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7388132028276094546
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118785442155446210}
m_CullTransparentMesh: 0
--- !u!114 &1227884854838588343
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118785442155446210}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.7254902, g: 0.68235296, b: 0.5921569, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
m_FontSize: 34
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 35
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8FD9\u662F\u4E00\u4E2A\u6280\u80FD\u63CF\u8FF0\u8FD9\u662F\u4E00\u4E2A\u6280\u80FD\u63CF\u8FF0\u8FD9\u662F\u4E00\u4E2A\u6280\u80FD\u63CF\u8FF0"
LanguageIndex: 10886
--- !u!1 &7082351728534929495
GameObject:
m_ObjectHideFlags: 0
@ -5382,10 +5396,10 @@ RectTransform:
m_Father: {fileID: 224824164786589912}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 796, y: 5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 398, y: 0}
m_SizeDelta: {x: 796, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2005831072674522890
MonoBehaviour:
@ -6871,10 +6885,10 @@ RectTransform:
m_Father: {fileID: 8365946484409031923}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -32.98001, y: -37}
m_SizeDelta: {x: 260, y: 74}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3502966719075532994
CanvasRenderer:

View File

@ -137,8 +137,8 @@ function RoleProInfoPopup:OnOpen(_allAddProVal,_configData,_isShowGuild,_guildSk
v.go.gameObject:SetActive(false)
end
local index = 1
local lv = LikabilityManager.GetTotalHeroLikeLv(_configData.Id)
if lv > 0 then
local totalCurNum,totalLv,totalNum = LikabilityManager.GetTotalHeroLikeLv(_configData.Id)
if totalLv > 0 then
if not this.specialPro[index] then
this.specialPro[index] = {}
this.specialPro[index].go = newObjToParent(this.proPre2,this.thirdlyGrid)
@ -147,8 +147,8 @@ function RoleProInfoPopup:OnOpen(_allAddProVal,_configData,_isShowGuild,_guildSk
this.specialPro[index].guildProValue = Util.GetGameObject(this.specialPro[index].go, "proVale"):GetComponent("Text")
end
this.specialPro[index].go.gameObject:SetActive(true)
this.specialPro[index].guildProName.text = string.format("好感度-%s级",lv)
this.specialPro[index].guildProValue.text = ""
this.specialPro[index].guildProName.text = "好感度"
this.specialPro[index].guildProValue.text = totalLv
Util.AddOnceClick(this.specialPro[index].jumpBtn, function()
JumpManager.GoJump(40033)
end)