【十绝阵】排行榜修改
parent
17afa71bd2
commit
617d4d39c3
|
@ -2410,7 +2410,7 @@ BATTLE_TYPE = {
|
||||||
BACK_BATTLE = 1000, -- 系统战斗回放
|
BACK_BATTLE = 1000, -- 系统战斗回放
|
||||||
EndlessMpaFight = 22, -- 无尽副本
|
EndlessMpaFight = 22, -- 无尽副本
|
||||||
}
|
}
|
||||||
--_1 本服 _2 跨服
|
--_1 本服 _2 跨服 3_跨服不显示在排行主界面 4 用于十绝阵特殊判断
|
||||||
rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Language[12096] ,rankType = RANK_TYPE.FIGHT_LEVEL_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 1},
|
rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Language[12096] ,rankType = RANK_TYPE.FIGHT_LEVEL_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 1},
|
||||||
[2] = { bgImage = "r_zjm_paihangbang_banner02_zh", name = Language[12097] ,rankType = RANK_TYPE.FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 2},
|
[2] = { bgImage = "r_zjm_paihangbang_banner02_zh", name = Language[12097] ,rankType = RANK_TYPE.FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 2},
|
||||||
[3] = { bgImage = "r_zjm_paihangbang_banner03_zh", name = Language[12098] ,rankType = RANK_TYPE.GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 3},
|
[3] = { bgImage = "r_zjm_paihangbang_banner03_zh", name = Language[12098] ,rankType = RANK_TYPE.GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 3},
|
||||||
|
@ -2435,6 +2435,11 @@ rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Languag
|
||||||
[21] = { bgImage = "r_zjm_paihangbang_banner004_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_FIGHTLEVEL_STAR,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 7},
|
[21] = { bgImage = "r_zjm_paihangbang_banner004_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_FIGHTLEVEL_STAR,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 7},
|
||||||
[22] = { bgImage = "r_zjm_paihangbang_banner003_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 8},
|
[22] = { bgImage = "r_zjm_paihangbang_banner003_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 8},
|
||||||
|
|
||||||
|
[23] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_PERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 23},
|
||||||
|
[24] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_GUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 24},
|
||||||
|
[25] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLPERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 25},
|
||||||
|
[26] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLGUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 26},
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
SoulPrintSpriteByQuantity={
|
SoulPrintSpriteByQuantity={
|
||||||
|
|
|
@ -23,17 +23,16 @@ function this.InitData(rankType,fun,id,rankIndex)
|
||||||
local isCross = 0
|
local isCross = 0
|
||||||
for i = 1, #rankKingList do
|
for i = 1, #rankKingList do
|
||||||
if rankType == rankKingList[i].rankType then
|
if rankType == rankKingList[i].rankType then
|
||||||
if rankKingList[i].isRankingMainPanelShow >= 2 then
|
if rankKingList[i].isRankingMainPanelShow == 2 or rankKingList[i].isRankingMainPanelShow == 3 then
|
||||||
isCross = 1
|
isCross = 1
|
||||||
end
|
end
|
||||||
|
if rankKingList[i].isRankingMainPanelShow == 4 then--跨服十绝阵判断
|
||||||
|
if PlayerManager.isCross == 1 then
|
||||||
|
isCross = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--跨服十绝阵判断
|
|
||||||
-- if cur_rankType == RANK_TYPE.GUILD_DEATHPOS_PERSON or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_GUILD or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_ALLPERSON or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_ALLGUILD then
|
|
||||||
-- if PlayerManager.isCross == 1 then
|
|
||||||
-- isCross = 1
|
|
||||||
-- end
|
|
||||||
-- end
|
|
||||||
-- LogYellow("cur_rankType "..cur_rankType.." isCross "..isCross)
|
-- LogYellow("cur_rankType "..cur_rankType.." isCross "..isCross)
|
||||||
NetManager.RequestRankInfo(rankType, function (msg)--请求数据
|
NetManager.RequestRankInfo(rankType, function (msg)--请求数据
|
||||||
this.ReceiveRankingData(msg,fun)
|
this.ReceiveRankingData(msg,fun)
|
||||||
|
@ -50,9 +49,14 @@ function this.RequestNextWarPowerPageData(fun)
|
||||||
local isCross = 0
|
local isCross = 0
|
||||||
for i = 1, #rankKingList do
|
for i = 1, #rankKingList do
|
||||||
if cur_rankType == rankKingList[i].rankType then
|
if cur_rankType == rankKingList[i].rankType then
|
||||||
if rankKingList[i].isRankingMainPanelShow >= 2 then
|
if rankKingList[i].isRankingMainPanelShow == 2 or rankKingList[i].isRankingMainPanelShow == 3 then
|
||||||
isCross = 1
|
isCross = 1
|
||||||
end
|
end
|
||||||
|
if rankKingList[i].isRankingMainPanelShow == 4 then
|
||||||
|
if PlayerManager.isCross == 1 then
|
||||||
|
isCross = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
NetManager.RequestRankInfo(cur_rankType, function (msg)--请求数据
|
NetManager.RequestRankInfo(cur_rankType, function (msg)--请求数据
|
||||||
|
|
Loading…
Reference in New Issue