引导人物修改
parent
37316136f1
commit
63f7759c7a
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@ -32,7 +32,7 @@ function this:InitComponent()
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self.handPoint = Util.GetGameObject(self.buttonIcon,"GameObject")
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poolManager:LoadLive("live2d_c_yff_0048", self.dialogRoot.transform, Vector3.one * 0.36, Vector3.New(-330, 100))
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poolManager:LoadLive("live2d_c_gyps_00020", self.dialogRoot.transform, Vector3.one * 0.46, Vector3.New(-350, 210))
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end
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--绑定事件(用于子类重写)
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@ -140,7 +140,7 @@ function this.ExecuteBehavior(beType, beArgs)
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if curGuideId == curId then
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this.NextGuide()
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end
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end)
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end)
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this.button:GetComponent("Button").onClick:RemoveAllListeners()
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Util.AddClick(this.button, this.NextGuide)
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end)
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