parent
9dd81f082d
commit
645fa025a8
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@ -547,7 +547,16 @@ function FightPointPassMainPanel:OnShow()
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-- 刷新关卡按钮状态
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-- 刷新关卡按钮状态
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this.SetFightBtnText()
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this.SetFightBtnText()
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local loadMapName = fightLevelConfig[FightPointPassManager.curOpenFight].BG
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LogError("@@@@@@"..loadMapName)
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if this.mapName ~= loadMapName then
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this.mapName = loadMapName
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if this.mapGameObject ~= nil then
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GameObject.Destroy(this.mapGameObject)
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end
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this.mapGameObject = BattleManager.CreateMap(this.battleSceneGameObject, loadMapName)
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fightOnHook:UpdateMap(this.mapGameObject)
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end
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if not hasLoad then
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if not hasLoad then
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timePressStarted = Time.realtimeSinceStartup
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timePressStarted = Time.realtimeSinceStartup
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isAnimActive = false
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isAnimActive = false
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@ -572,15 +581,7 @@ function FightPointPassMainPanel:OnShow()
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callBack = nil
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callBack = nil
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end
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end
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end
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end
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local loadMapName = fightLevelConfig[FightPointPassManager.curOpenFight].BG
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if this.mapName ~= loadMapName then
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this.mapName = loadMapName
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if this.mapGameObject ~= nil then
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GameObject.Destroy(this.mapGameObject)
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end
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this.mapGameObject = BattleManager.CreateMap(this.battleSceneGameObject, loadMapName)
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fightOnHook:UpdateMap(this.mapGameObject)
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end
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this.BtnsIsOpen()
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this.BtnsIsOpen()
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--寻宝显示
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--寻宝显示
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this.UpdateFindTreasureMaterialNum()
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this.UpdateFindTreasureMaterialNum()
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@ -1022,7 +1023,7 @@ function FightPointPassMainPanel:OnDestroy()
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end
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end
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this.mapGameObject = nil
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this.mapGameObject = nil
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this.mapName = nil
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if this.battleSceneGameObject ~= nil then
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if this.battleSceneGameObject ~= nil then
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GameObject.Destroy(this.battleSceneGameObject)
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GameObject.Destroy(this.battleSceneGameObject)
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this.battleSceneGameObject = nil
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this.battleSceneGameObject = nil
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