【大闹天宫】 新增需求 增加圣物 新标 提示

zhangqiang 2020-11-05 17:04:38 +08:00
parent 1629164837
commit 6654c9c3b8
3 changed files with 81 additions and 0 deletions

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@ -5,6 +5,7 @@ this.nodeInfo = {}--所有节点信息
this.heroInfo = {}--己方英雄信息
this.lay = {}--阶段
this.allHoly = {}--激活的圣物
this.allSHoly = {}--激活的圣物静态idlist
this.ResurgenceNum = 0--复活次数
this.curNodeInfo = {}--当前执行逻辑的节点信息
this.expeditionLeve = 0--猎妖之路阶段
@ -91,9 +92,11 @@ function this.InitExpeditionData(msg)
--Log("#msg.equipIds "..#msg.equipIds)
for i = 1, #msg.equipIds do
local singleHalidomInfo = {}
LogPink("singleHalidomInfo.id ".. msg.equipIds[i].id.." "..msg.equipIds[i].equiptId)
singleHalidomInfo.id = msg.equipIds[i].id--动态id
singleHalidomInfo.equiptId = msg.equipIds[i].equiptId
this.allHoly[singleHalidomInfo.id] =singleHalidomInfo
this.allSHoly[singleHalidomInfo.equiptId] = singleHalidomInfo.equiptId
end
end
--移除援助的英雄
@ -294,6 +297,7 @@ function this.UpdateHalidomValue(msg)
singleHalidomInfo.equiptId = msg.equipIds[i].equiptId
--Log(" ******* 推送更新远征圣物 "..singleHalidomInfo.id.." "..singleHalidomInfo.equiptId)
this.allHoly[singleHalidomInfo.id] =singleHalidomInfo
this.allSHoly[singleHalidomInfo.equiptId] = singleHalidomInfo.equiptId
end
end
end

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@ -102,9 +102,11 @@ function ExpeditionSelectHalidomPanel:OnShowSingleHolyData(go,singleHoly)
local posImage = Util.GetGameObject(go, "posImage")
local proImage = Util.GetGameObject(go, "proImage")
local heroImage = Util.GetGameObject(go, "Hero")
local newImage = Util.GetGameObject(go, "newImage")
posImage:SetActive(false)
proImage:SetActive(false)
heroImage:SetActive(false)
newImage:SetActive(not ExpeditionManager.allSHoly[configData.Id])
if configData.SpecialIcon then
if configData.SpecialIcon[1] == 1 then--属性
proImage:SetActive(true)