【心愿抽卡】开坑
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@ -5620,7 +5621,7 @@ ParticleSystem:
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--- !u!199 &6259170830804911733
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@ -10345,7 +10346,7 @@ ParticleSystem:
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--- !u!199 &7663224388703278961
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--- !u!199 &7663224388703278961
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@ -15733,7 +15734,7 @@ ParticleSystem:
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--- !u!199 &8731954686797860230
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--- !u!199 &8731954686797860230
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@ -20458,7 +20459,7 @@ ParticleSystem:
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--- !u!199 &8433999198031367376
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--- !u!199 &8433999198031367376
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ParticleSystemRenderer:
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ParticleSystemRenderer:
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@ -25219,7 +25220,7 @@ ParticleSystem:
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--- !u!199 &3108859455760721518
|
--- !u!199 &3108859455760721518
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ParticleSystemRenderer:
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ParticleSystemRenderer:
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m_PrefabAsset: {fileID: 0}
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@ -30481,7 +30482,7 @@ ParticleSystem:
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--- !u!199 &8993958049925528917
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--- !u!199 &8993958049925528917
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ParticleSystemRenderer:
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ParticleSystemRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -35677,7 +35678,7 @@ ParticleSystem:
|
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--- !u!199 &6352028774183577065
|
--- !u!199 &6352028774183577065
|
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ParticleSystemRenderer:
|
ParticleSystemRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -40380,7 +40381,7 @@ ParticleSystem:
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--- !u!199 &6341223334757385390
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--- !u!199 &6341223334757385390
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ParticleSystemRenderer:
|
ParticleSystemRenderer:
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m_PrefabAsset: {fileID: 0}
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@ -45638,7 +45639,7 @@ ParticleSystem:
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--- !u!199 &1364151743088453039
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--- !u!199 &1364151743088453039
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ParticleSystemRenderer:
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ParticleSystemRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -50590,7 +50591,7 @@ ParticleSystem:
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--- !u!199 &8405279735407594183
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--- !u!199 &8405279735407594183
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ParticleSystemRenderer:
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ParticleSystemRenderer:
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serializedVersion: 6
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -55519,7 +55520,7 @@ ParticleSystem:
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--- !u!199 &1786108631160810919
|
--- !u!199 &1786108631160810919
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ParticleSystemRenderer:
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ParticleSystemRenderer:
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serializedVersion: 6
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serializedVersion: 6
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -55968,3 +55969,170 @@ MonoBehaviour:
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m_FlexibleWidth: -1
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m_FlexibleWidth: -1
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m_FlexibleHeight: -1
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m_FlexibleHeight: -1
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m_LayoutPriority: 1
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m_LayoutPriority: 1
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--- !u!1 &9193910416414577949
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GameObject:
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m_CorrespondingSourceObject: {fileID: 0}
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serializedVersion: 6
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- component: {fileID: 4558947000371413883}
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- component: {fileID: 4543166409878565958}
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- component: {fileID: 7639140612752414857}
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- component: {fileID: 1082879779725279886}
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- component: {fileID: 7773503353796939704}
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- component: {fileID: 8729598367270948910}
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m_Layer: 5
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m_Name: wishBtn
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &4558947000371413883
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9193910416414577949}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 100}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 224104263369352388}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -120, y: -500}
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m_SizeDelta: {x: 130, y: 126}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4543166409878565958
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CanvasRenderer:
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m_CullTransparentMesh: 0
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--- !u!114 &7639140612752414857
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MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 0a2c1b198288e6743bb342ef86cdb10e, type: 3}
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m_FillCenter: 1
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m_FillClockwise: 1
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--- !u!114 &1082879779725279886
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m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Navigation:
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m_Mode: 3
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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m_SelectOnRight: {fileID: 0}
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|
m_Transition: 3
|
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
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Culture=neutral, PublicKeyToken=null
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--- !u!95 &7773503353796939704
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Animator:
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serializedVersion: 3
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &8729598367270948910
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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tweenSequeue:
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|
- initV3: {x: 70, y: -500, z: 0}
|
||||||
|
initFloat: 0
|
||||||
|
isInit: 1
|
||||||
|
changeV3: {x: -120, y: -500, z: 0}
|
||||||
|
changeFloat: 1
|
||||||
|
duration: 0.5
|
||||||
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delay: 0
|
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curveType: 1
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changeType: 0
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sequeueType: 0
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loop: 0
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loopType: 0
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targetObj: {fileID: 0}
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isHaveCloseBtn: 0
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isPlayOnOpen: 1
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|
|
@ -2050,10 +2050,11 @@ GENERAL_POPUP_TYPE={
|
||||||
RecrutReward = 35, --限时招募奖励
|
RecrutReward = 35, --限时招募奖励
|
||||||
RecrutDetail = 36, --限时招募奖励详情
|
RecrutDetail = 36, --限时招募奖励详情
|
||||||
XiuXingSelectHero = 38,--修行选择英雄弹窗
|
XiuXingSelectHero = 38,--修行选择英雄弹窗
|
||||||
WuJinShuXing = 40,
|
WuJinShuXing = 40, --无尽属性
|
||||||
WuJinSetting = 39,
|
WuJinSetting = 39, --无尽设置
|
||||||
ChooseUpHero = 41,--选择up英雄
|
ChooseUpHero = 41, --选择up英雄
|
||||||
JinJieYuLan = 42,
|
JinJieYuLan = 42, --进阶预览
|
||||||
|
WishDraw = 43, --心愿抽卡
|
||||||
}
|
}
|
||||||
|
|
||||||
--通用信息弹窗类型
|
--通用信息弹窗类型
|
||||||
|
|
|
@ -18,6 +18,8 @@ local contentScripts = {
|
||||||
[GENERAL_POPUP_TYPE.XiuXingSelectHero] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_XiuXingSelectHero"), panelName = "GeneralBigPopup_XiuXingSelectHero"},
|
[GENERAL_POPUP_TYPE.XiuXingSelectHero] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_XiuXingSelectHero"), panelName = "GeneralBigPopup_XiuXingSelectHero"},
|
||||||
[GENERAL_POPUP_TYPE.WuJinShuXing] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_WuJinShuXing"), panelName = "GeneralBigPopup_WuJinShuXing"},
|
[GENERAL_POPUP_TYPE.WuJinShuXing] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_WuJinShuXing"), panelName = "GeneralBigPopup_WuJinShuXing"},
|
||||||
[GENERAL_POPUP_TYPE.JinJieYuLan] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_JinJieYuLan"), panelName = "GeneralBigPopup_JinJieYuLan"},
|
[GENERAL_POPUP_TYPE.JinJieYuLan] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_JinJieYuLan"), panelName = "GeneralBigPopup_JinJieYuLan"},
|
||||||
|
--心愿抽卡
|
||||||
|
[GENERAL_POPUP_TYPE.WishDraw] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_WishDraw"), panelName = "GeneralBigPopup_WishDraw"},
|
||||||
}
|
}
|
||||||
--子模块预设
|
--子模块预设
|
||||||
local contentPrefabs={}
|
local contentPrefabs={}
|
||||||
|
|
|
@ -0,0 +1,42 @@
|
||||||
|
----- 心愿抽卡弹窗 -----
|
||||||
|
local this = {}
|
||||||
|
--传入父脚本模块
|
||||||
|
local parent
|
||||||
|
--传入特效层级
|
||||||
|
local sortingOrder=0
|
||||||
|
local func
|
||||||
|
local data
|
||||||
|
|
||||||
|
function this:InitComponent(gameObject)
|
||||||
|
self.spLoader = SpriteLoader.New()
|
||||||
|
end
|
||||||
|
|
||||||
|
function this:BindEvent()
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
function this:AddListener()
|
||||||
|
end
|
||||||
|
|
||||||
|
function this:RemoveListener()
|
||||||
|
end
|
||||||
|
|
||||||
|
function this:OnShow(_parent,...)
|
||||||
|
parent=_parent
|
||||||
|
sortingOrder = _parent.sortingOrder
|
||||||
|
|
||||||
|
this:Refresh(true,true)
|
||||||
|
end
|
||||||
|
function this:Refresh(isTop,isAni)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function this:OnClose()
|
||||||
|
end
|
||||||
|
|
||||||
|
function this:OnDestroy()
|
||||||
|
self.spLoader:Destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
return this
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d9826a3c8e661cb48a6a3c5b75991e49
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -73,6 +73,8 @@ function RecruitPanel:InitComponent()
|
||||||
|
|
||||||
this.boxBtn=Util.GetGameObject(this.gameObject,"rewardBox/content/boxIcon/Btn")
|
this.boxBtn=Util.GetGameObject(this.gameObject,"rewardBox/content/boxIcon/Btn")
|
||||||
this.upper=Util.GetGameObject(this.gameObject,"Upper/Num"):GetComponent("Text")--召唤上限
|
this.upper=Util.GetGameObject(this.gameObject,"Upper/Num"):GetComponent("Text")--召唤上限
|
||||||
|
|
||||||
|
this.wishBtn = Util.GetGameObject(this.gameObject,"wishBtn")
|
||||||
end
|
end
|
||||||
|
|
||||||
function RecruitPanel:BindEvent()
|
function RecruitPanel:BindEvent()
|
||||||
|
@ -90,6 +92,10 @@ function RecruitPanel:BindEvent()
|
||||||
Util.AddClick(this.previewBtn, function()
|
Util.AddClick(this.previewBtn, function()
|
||||||
UIManager.OpenPanel(UIName.HeroPreviewPanel,true)
|
UIManager.OpenPanel(UIName.HeroPreviewPanel,true)
|
||||||
end)
|
end)
|
||||||
|
--心愿抽卡界面
|
||||||
|
Util.AddClick(this.wishBtn, function()
|
||||||
|
UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.WishDraw)
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
function RecruitPanel:AddListener()
|
function RecruitPanel:AddListener()
|
||||||
|
|
Loading…
Reference in New Issue