龙珠阵营图标修改
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m_SizeDelta: {x: 0, y: 166.8}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6184446612678913023
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|
@ -10426,7 +10426,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -271.55, y: -434}
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m_AnchoredPosition: {x: -299, y: -445}
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m_SizeDelta: {x: 165, y: 165}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2893102467814756535
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|
@ -10457,7 +10457,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 8f20c7f83b837d64aa1eb6fd54fce9f1, type: 3}
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m_Sprite: {fileID: 21300000, guid: d70552afebae9734d8cdfc55cb7d6435, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -19376,7 +19376,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.025146484, y: 43.50293}
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m_AnchoredPosition: {x: 0.025146484, y: 43.50305}
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m_SizeDelta: {x: 0, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8192165474500473353
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