【战斗回放】按钮显示修改

dev_chengFeng
jiaoyangna 2021-01-08 11:16:22 +08:00
parent dadda1ed7d
commit 6dbc555860
1 changed files with 1 additions and 6 deletions

View File

@ -145,13 +145,8 @@ function RewardItemPopup:OnOpen(...)
end end
local haveRecord = BattleRecordManager.isHaveRecord() local haveRecord = BattleRecordManager.isHaveRecord()
this.btnResult:SetActive(haveRecord and args[5]) this.btnResult:SetActive(haveRecord and args[5])
this.btnBattleBack:SetActive(haveRecord and args[5]) this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT)
this.btnResultMax:SetActive(haveRecord and args[5]) this.btnResultMax:SetActive(haveRecord and args[5])
if BattleManager.GetLastBattleType() == BATTLE_TYPE.MAP_FIGHT then--地图
this.btnBattleBack:SetActive(false)
else
this.btnBattleBack:SetActive(true)
end
-- 设置背景遮罩的显隐 -- 设置背景遮罩的显隐
local isHideBG = args[6] local isHideBG = args[6]
this.btnBack:GetComponent("Image").color = Color.New(0, 0, 0, isHideBG and 0 or 0.8) this.btnBack:GetComponent("Image").color = Color.New(0, 0, 0, isHideBG and 0 or 0.8)