天宫秘宝 解锁额外奖励文字提示修改,提示”置换玉不足“
parent
f373453cd2
commit
6f182e075a
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@ -7,6 +7,9 @@ local curSelectHero = {}
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local curSelectHeroConfig = {}
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local curSelectHeroConfig = {}
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local heroSelectBtn = {}
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local heroSelectBtn = {}
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local heroDatas
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local heroDatas
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local t
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local replaceItemIdConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,68)
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local replaceCostConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,69)
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local HeroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
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local HeroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
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@ -45,7 +48,12 @@ end
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function this:BindEvent()
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function this:BindEvent()
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--置换
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--置换
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Util.AddClick(this.replaceBtn,function()
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Util.AddClick(this.replaceBtn,function()
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if not not curSelectHero.id then
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if not curSelectHero.id then
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PopupTipPanel.ShowTip("请选择想要置换的神将!")
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elseif curSelectHero.id and (t>BagManager.GetTotalItemNum(tonumber(replaceItemIdConfig.Value))) then
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PopupTipPanel.ShowTip("置换玉不足!")
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else
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NetManager.SaveHeroChangeRequest(curSelectHero.dynamicId,function (msg)
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NetManager.SaveHeroChangeRequest(curSelectHero.dynamicId,function (msg)
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HeroManager.ResetHeroChangeId(curSelectHero.dynamicId,msg.heroTempId)--改变英雄changeId
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HeroManager.ResetHeroChangeId(curSelectHero.dynamicId,msg.heroTempId)--改变英雄changeId
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@ -63,8 +71,6 @@ function this:BindEvent()
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local value = this.RebuildData(msg.heroTempId,curSelectHero)
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local value = this.RebuildData(msg.heroTempId,curSelectHero)
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this.SetHero(this.replaceHero,value)
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this.SetHero(this.replaceHero,value)
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end)
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end)
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else
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PopupTipPanel.ShowTip("请选择想要置换的神将!")
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end
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end
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end)
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end)
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--取消
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--取消
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@ -403,14 +409,11 @@ function this.SetBtnSelect(_parObj)
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end
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end
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function this.ShowCostInfo()
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function this.ShowCostInfo()
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local replaceItemIdConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,68)
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local replaceCostConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,69)
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if replaceItemIdConfig then
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if replaceItemIdConfig then
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this.costImage:GetComponent("Image").sprite = SetIcon(tonumber(replaceItemIdConfig.Value))
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this.costImage:GetComponent("Image").sprite = SetIcon(tonumber(replaceItemIdConfig.Value))
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end
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end
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if curSelectHero and replaceCostConfig then
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if curSelectHero and replaceCostConfig then
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local t
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local getCostByStar = string.split(replaceCostConfig.Value,"|")
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local getCostByStar = string.split(replaceCostConfig.Value,"|")
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if curSelectHero.star == 4 then
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if curSelectHero.star == 4 then
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t = tonumber(string.split(getCostByStar[1],"#")[2])
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t = tonumber(string.split(getCostByStar[1],"#")[2])
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@ -57,7 +57,7 @@ function this:OnShow(_parent,...)
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rewardStateData = TreasureOfHeavenManger.GetState()
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rewardStateData = TreasureOfHeavenManger.GetState()
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rewardData = TreasureOfHeavenManger.GetAllRewardData()
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rewardData = TreasureOfHeavenManger.GetAllRewardData()
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this:showRewardTianGong()
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this:showRewardTianGong()
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this.tip.text = "<color=#60A22C>解锁高阶战令,激活进阶</color><color=#95523B>专属奖励</color>"
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this.tip.text = "<color=#95523B>解锁秘宝,可以领取额外专属奖励,并直接获得200积分</color>"
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elseif curType == 2 then
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elseif curType == 2 then
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rewardData = QinglongSerectTreasureManager.GetAllRewardData()
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rewardData = QinglongSerectTreasureManager.GetAllRewardData()
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this:showRewardQinglong()
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this:showRewardQinglong()
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