红包概率弹窗调整

dev_chengFeng
yuanshuai 2022-12-23 14:13:15 +08:00
parent 2429aa88fc
commit 729f426538
1 changed files with 2 additions and 1 deletions

View File

@ -41,6 +41,7 @@ function this:OnOpen(rewardGroup)
local itemInfo={}
itemInfo.weight=rewardItemConfig.Chance
itemInfo.itemId=rewardItemConfig.ItemId
itemInfo.itemNum=rewardItemConfig.RandomMin
itemInfo.randomMax=rewardItemConfig.RandomMax
winData[i].itemList[j]=itemInfo
end
@ -54,7 +55,7 @@ function this:OnOpen(rewardGroup)
view.gameObject.name = "frame"..index
itemListPrefab[index] = view
index=index+1
view:OnOpen(false,{itemData.itemId,1},1.15,true,false,false,self.sortingOrder)
view:OnOpen(false,{itemData.itemId,itemData.itemNum},1.15,true,false,false,self.sortingOrder)
local str=string.format("获取概率:%s%%",itemData.weight/ winData[i].allWeight*100)
view:ResetName(str)
end