Merge branch '0功能/本周版本优化内容' of http://60.1.1.230/gaoxin/JL_Client into 0功能/本周版本优化内容
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@ -89,7 +89,7 @@ function BattleFailPopup:OnOpen(battlePanel, showRecord, backPanel,_fightType)
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FightPointPassManager.FightBattleEnd()
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Util.GetGameObject(this.btnClose, "record"):SetActive(m_showRecord)
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Util.GetGameObject(this.btnClose,"tip"):SetActive(not fightType ==12)--副本内无法点击招募
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if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide then--地图
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if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide() then--地图
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this.btnBattleBack:SetActive(false)
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else
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this.btnBattleBack:SetActive(true)
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@ -143,7 +143,10 @@ function this.ShowBattleResultByExpedition()
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if not isBackBattle then
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local GetCurNodeInfo = ExpeditionManager.curAttackNodeInfo
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if GetCurNodeInfo.type == ExpeditionNodeType.Greed then--贪婪节点
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Game.GlobalEvent:DispatchEvent(GameEvent.Expedition.RefreshMainPanel)--刷新界面
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Timer.New(function ()
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Game.GlobalEvent:DispatchEvent(GameEvent.Expedition.RefreshPlayAniMainPanel)
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-- Game.GlobalEvent:DispatchEvent(GameEvent.Expedition.RefreshMainPanel)--刷新界面
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end,0.3):Start()
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PopupTipPanel.ShowTip( Language[12194])
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else
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MsgPanel.ShowTwo(Language[11540], function()
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@ -220,6 +220,7 @@ function this.ShowBattleResultByExpedition(drop)
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m_battlePanel:ClosePanel()
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end
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PopupTipPanel.ShowTip(Language[12192])
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Game.GlobalEvent:DispatchEvent(GameEvent.Expedition.RefreshPlayAniMainPanel)
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else
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UIManager.OpenPanel(UIName.RewardItemPopup,drop, 1,function(isBackBattle)--isBackBattle true时 为回放不走回调
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LogPink("isBackBattle "..tostring(isBackBattle))
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@ -145,7 +145,7 @@ function RewardItemPopup:OnOpen(...)
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end
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local haveRecord = BattleRecordManager.isHaveRecord()
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this.btnResult:SetActive(haveRecord and args[5])
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this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide)
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this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide())
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this.btnResultMax:SetActive(haveRecord and args[5])
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-- 设置背景遮罩的显隐
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local isHideBG = args[6]
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