修改位置
parent
836465ac8d
commit
781e0d5f6b
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@ -98,7 +98,7 @@ function SkillCaster:OnSkillCast(skill)
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end
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LogError(tostring(postion))
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LogError(tostring(Vector3.New(postion.x-(self.owner.camp==0 and posx or(-posx)),postion.y+posy,postion.z)))
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self.owner.RoleLiveGO.transform:DOLocalMove(Vector3.New(postion.x-(self.owner.camp==0 and posx or(-posx)),postion.y+posy,postion.z), combat.AttackDisplaceTime/1000, false):OnComplete(function ()
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self.owner.RoleLiveGO.transform:DOMove(Vector3.New(postion.x-(self.owner.camp==0 and posx or(-posx)),postion.y+posy,startPos.z), combat.AttackDisplaceTime/1000, false):OnComplete(function ()
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if self.owner.OnSkillPlay then
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self.owner:OnSkillPlay(localtype,combat)
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end
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@ -358,7 +358,7 @@ local MoveMentPosition = {
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Enemy_All = Vector3.New(50, 0, 0), --全部
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Enemy_Front = Vector3.New(0, 0, 0),--前面一列
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Enemy_Behind = Vector3.New(990,-551 , 0), --后面一列
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Enemy_Behind = Vector3.New(1.5,-1 , 0), --后面一列
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Enemy_COL_1 = Vector3.New(990, 916, 0),--第一行
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Enemy_COL_2 = Vector3.New(990, 378, 0),--第二行
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Enemy_COL_3 = Vector3.New(990, -250, 0),--第三行
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