取消注释
parent
b0f868485e
commit
7959f803c4
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@ -839,9 +839,9 @@ function this.InitTreasureData(msg)
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this.treasureData.tip = "完成无尽副本的任务提升秘宝等级,激活秘宝后还可领取额外奖励"
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this.treasureData.resetTime = msg.resetTime
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--购买状态
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LogGreen("msg.isBuy:"..msg.isBuy)
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--LogGreen("msg.isBuy:"..msg.isBuy)
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this.SetTreasureGiftState(msg.isBuy)
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LogGreen("msg.score:"..msg.score)
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--LogGreen("msg.score:"..msg.score)
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this.treasureData.curScore = BagManager.GetItemCountById(EndLessMapManager.scoreValueId) or 0
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this.GetTreasureData()
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this.treasureData.rewardData = this.treasureDataReward
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@ -145,7 +145,6 @@ function this.EenlessTreasureRefreshIndication(buffer)
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local data = buffer:DataByte()
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local msg = MapInfoProto_pb.EndlessTreasureInfoResponse()
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msg:ParseFromString(data)
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LogGreen("/////////////////////////////")
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EndLessMapManager.InitTreasureData(msg)
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end
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@ -154,7 +153,6 @@ function this.WelfareRedPacketPush(buffer)
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local data = buffer:DataByte()
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local msg = PlayerInfoProto_pb.WelfareRedPacketPush()
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msg:ParseFromString(data)
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LogError("推送过来红包数据")
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if msg.redpacket then
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MyGuildManager.SetMyGuidRedPackage(msg.redpacket)
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--CheckRedPointStatus(RedPointType.Guid_SendPackage)
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@ -793,8 +791,6 @@ end
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-- 更新关卡ID
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function this.FreshFightId(buffer)
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Log("后端推送关卡状态!")
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LogError("==============")
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local data=buffer:DataByte()
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local msg=FightInfoProto_pb.MainLevelFightUpdateIndication()
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msg:ParseFromString(data)
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@ -924,7 +920,6 @@ function this.WorldLevelIndication(buffer)
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local data = buffer:DataByte()
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local msg = PlayerInfoProto_pb.WorldLevelIndication()
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msg:ParseFromString(data)
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-- LogError("%%%%%%%%%%世界等级推送 "..msg.worldLeve)
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PlayerManager.RefreshWorldLeveData(msg.worldLeve)
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end
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