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@ -454,7 +454,7 @@ function HandBookHeroInfoPanel:LoadHerolive(_heroData, _objPoint)
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toward=_heroData.Toward
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end
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local icon = GetResourcePath(_heroData.Live)
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local testLive = poolManager:LoadLive(GetResourcePath(_heroData.Live), _objPoint.transform,
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local testLive = poolManager:LoadLive(GetResourcePath(_heroData.Painting), _objPoint.transform,
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Vector3.one * _heroData.Scale, Vector3.New(_heroData.Position[1], _heroData.Position[2], 0))
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local SkeletonGraphic = testLive:GetComponent("SkeletonGraphic")
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local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
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