【战斗】战斗开始技能报错,灵兽技能释放casting事件延长到2秒

dev_chengFeng
gaoxin 2021-01-09 10:58:15 +08:00
parent f28ad49f3d
commit 7ae81ae694
2 changed files with 2 additions and 2 deletions

View File

@ -373,7 +373,7 @@ function this.GetBattleServerData(msg, isFightPlayer)
position = position,
star = star,
skinId=skin,
job=HeroConfig[monsterConfig.monsterId].Job,
job=HeroConfig[monsterConfig.MonsterId].Job,
camp = 1,
type = monsterConfig.Type,
quality = monsterConfig.Quality,

View File

@ -119,7 +119,7 @@ function SkillCaster:PlaySkillCastingEffect(combat, skill, func)
self.owner:OnSkillCastingStart()
end
self.owner:DelayFunc(1, function()
self.owner:DelayFunc(2, function()
self.castingEfectNode:SetActive(false)
-- 调用上层接口