【战斗】战斗开始技能报错,灵兽技能释放casting事件延长到2秒
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f28ad49f3d
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7ae81ae694
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@ -373,7 +373,7 @@ function this.GetBattleServerData(msg, isFightPlayer)
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position = position,
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star = star,
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skinId=skin,
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job=HeroConfig[monsterConfig.monsterId].Job,
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job=HeroConfig[monsterConfig.MonsterId].Job,
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camp = 1,
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type = monsterConfig.Type,
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quality = monsterConfig.Quality,
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@ -119,7 +119,7 @@ function SkillCaster:PlaySkillCastingEffect(combat, skill, func)
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self.owner:OnSkillCastingStart()
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end
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self.owner:DelayFunc(1, function()
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self.owner:DelayFunc(2, function()
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self.castingEfectNode:SetActive(false)
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-- 调用上层接口
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