Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev

dev_chengFeng
ZhangBiao 2021-08-03 13:32:43 +08:00
commit 7eeb323b6e
1 changed files with 6 additions and 2 deletions

View File

@ -59,6 +59,7 @@ end
local isRefeshIcon = true
local curNPCList = {}
local addUpDateNum = 0--UpDate计数器
--初始化组件(用于子类重写)
function this:InitComponent()
this.spLoader = SpriteLoader.New()
@ -1095,8 +1096,10 @@ function this:OnShow()
HarmonyManager.CheckRedPoinStatusUpTowerMainCityRed()
--山河试炼红点
CheckRedPointStatus(RedPointType.FightLevelTrial)
FixedUpdateBeat:Add(this.OnUpdate, self)--长按方法注册
if addUpDateNum <= 0 then
FixedUpdateBeat:Add(this.OnUpdate, self)--长按方法注册
addUpDateNum = addUpDateNum + 1
end
end
--
@ -1380,6 +1383,7 @@ function this:OnClose()
this.ChatTipView:StopCheck()
PatFaceManager.isLogin = false
FixedUpdateBeat:Remove(this.OnUpdate, self)
addUpDateNum = addUpDateNum - 1
PlayerPrefs.SetInt(PlayerManager.uid.."MainRightBarSetting",0)
for k,v in ipairs(activitys) do