车迟排名界面调整、日常本底部适配、万象境“新”字bug修复

dev_chengFeng
ZhangBiao 2020-09-04 14:30:39 +08:00
parent 30697705be
commit 8232879006
5 changed files with 47 additions and 13 deletions

View File

@ -1056,7 +1056,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -0.000022888184, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 66.8, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5726459732758174366
@ -1593,11 +1593,11 @@ RectTransform:
m_Father: {fileID: 426311262980600154}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
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m_SizeDelta: {x: 941.13, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0.000000018403833, y: 50}
m_SizeDelta: {x: 119.2, y: 100}
m_Pivot: {x: 0, y: 0.5}
--- !u!114 &4153919401695343612
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1611,11 +1611,11 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 0
m_Left: 150
m_Right: 0
m_Top: 0
m_Bottom: 80
m_ChildAlignment: 5
m_ChildAlignment: 3
m_Spacing: 30
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
@ -1630,6 +1630,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 426311262980600154}
- component: {fileID: 1079964709111871156}
m_Layer: 0
m_Name: TabBox
m_TagString: Untagged
@ -1659,6 +1660,38 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 50}
m_SizeDelta: {x: 0, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1079964709111871156
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6097502257844573580}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1367256648, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Content: {fileID: 7598740983930717330}
m_Horizontal: 1
m_Vertical: 0
m_MovementType: 1
m_Elasticity: 0.1
m_Inertia: 1
m_DecelerationRate: 0.135
m_ScrollSensitivity: 1
m_Viewport: {fileID: 0}
m_HorizontalScrollbar: {fileID: 0}
m_VerticalScrollbar: {fileID: 0}
m_HorizontalScrollbarVisibility: 0
m_VerticalScrollbarVisibility: 0
m_HorizontalScrollbarSpacing: 0
m_VerticalScrollbarSpacing: 0
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.ScrollRect+ScrollRectEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
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GameObject:
m_ObjectHideFlags: 0

View File

@ -1612,7 +1612,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -594}
m_AnchoredPosition: {x: 0, y: -559}
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m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8766085350830876584

View File

@ -1193,7 +1193,7 @@ FUNCTION_OPEN_TYPE = {
GUILD = 4, -- 公会
ADVENTURE=7, -- 秘境
ARENA = 8, -- 竞技场
MISSIONDAILY = 12, -- 每日任务
MISSIONDAILY = 12, -- 每日任务
CHAT = 14, -- 聊天
NORMALCARBON=17, -- 普通副本
SHOP = 20, -- 商店

View File

@ -17,7 +17,7 @@ function this.Initialize()
this.Insert(FUNCTION_OPEN_TYPE.HERO_RESOLVE, mainCity)
-- this.Insert(FUNCTION_OPEN_TYPE.HAND_BOOK, mainCity)
this.Insert(FUNCTION_OPEN_TYPE.ARENA, mainCity)
this.Insert(FUNCTION_OPEN_TYPE.TRIAL, mainCity)
this.Insert(FUNCTION_OPEN_TYPE.ENDLESS, mainCity)
-- this.Insert(FUNCTION_OPEN_TYPE.GUILD, mainCity)
-- this.Insert(FUNCTION_OPEN_TYPE.MONSTER_COMING, mainCity)
this.Insert(FUNCTION_OPEN_TYPE.COMPOUND, mainCity)
@ -43,7 +43,7 @@ function this.GetModuleOpen(openId)
local saveValue = PlayerPrefs.GetInt(PlayerManager.uid .. FUNC_OPEN_STR[openId])
local funcOpen = ActTimeCtrlManager.IsQualifiled(openId)
isOpen = saveValue == 0 and funcOpen
--Log(string.format("解锁功能ID %s and 状态 %s", openId, tostring(isOpen)))
Log(string.format("解锁功能ID %s and 状态 %s", openId, tostring(isOpen)))
return isOpen
end

View File

@ -268,7 +268,7 @@ function this:InitComponent()
[FUNCTION_OPEN_TYPE.HERO_RESOLVE] = this:InsertNewText(this.btnFenjie),
--[FUNCTION_OPEN_TYPE.HAND_BOOK] = this:InsertNewText(this.btnTujian),
[FUNCTION_OPEN_TYPE.ARENA] = this:InsertNewText(this.btnJingjichang),
[FUNCTION_OPEN_TYPE.TRIAL] = this:InsertNewText(this.btnColorfulWorld),
[FUNCTION_OPEN_TYPE.ENDLESS] = this:InsertNewText(this.btnColorfulWorld),
-- [FUNCTION_OPEN_TYPE.MONSTER_COMING] = this:InsertNewText(this.btnMonster),
--[FUNCTION_OPEN_TYPE.EXPEDITION] = this:InsertNewText(this.btnExpedition),
[FUNCTION_OPEN_TYPE.COMPOUND] = this:InsertNewText(this.btnEquipCompound),
@ -680,6 +680,7 @@ function this:BindEvent()
local config = ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,FUNCTION_OPEN_TYPE.ENDLESS)
PopupTipPanel.ShowTip(string.format(Language[12297],config.OpenRules[2]))
end
this.ScenceBtnClick(FUNCTION_OPEN_TYPE.ENDLESS)
end)
Util.AddClick(this.btnFenjie, function()
JumpManager.GoJump(24001)