【踏碎凌霄】回访
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98f12190ea
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8269afe74d
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@ -464,6 +464,7 @@ function this.BattleEnd(result)
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end
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end
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end,1.3):Start()
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end,1.3):Start()
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elseif fightType == BATTLE_TYPE.TASUILINGXIAO then--踏碎凌霄
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elseif fightType == BATTLE_TYPE.TASUILINGXIAO then--踏碎凌霄
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BattleManager.SetLastBattleResult(this.lastBattleResult,fightType)
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this.ShowBattleResult(result)
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this.ShowBattleResult(result)
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else
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else
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-- 判断是否需要进行结果检测
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-- 判断是否需要进行结果检测
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@ -524,6 +525,8 @@ function this.ShowBattleResult(result, msg)
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this.ShowBattleResultByDeathPos()
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this.ShowBattleResultByDeathPos()
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elseif BattleManager.GetLastBattleType() == BATTLE_TYPE.BACK or BattleManager.GetLastBattleType() == BATTLE_TYPE.ARENA then
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elseif BattleManager.GetLastBattleType() == BATTLE_TYPE.BACK or BattleManager.GetLastBattleType() == BATTLE_TYPE.ARENA then
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this:ClosePanel()
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this:ClosePanel()
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elseif BattleManager.GetLastBattleType() == BATTLE_TYPE.TASUILINGXIAO then
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this.ShowBattleResultByTaSuiLingXiao()
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else
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else
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if result == 0 then -- 失败
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if result == 0 then -- 失败
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local haveRecord = BattleRecordManager.isHaveRecord()
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local haveRecord = BattleRecordManager.isHaveRecord()
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